wizard.png

Overview:

The Wizard can be obtained from (Arena 5) Spell Valley. He can be used effectively as a help to high HP cards like the Giant to eliminate troops that are on its way.

Strength:

As mentioned above, the Wizard is mostly effective when used as the Giant's protector against troops that are on its way. He can also be used as a powerful defense against high hitpoint troops backed up with other melee troops. Lastly, it is best used against Barbarians, Skeleton Army, and Balloons.

Weakness:

Wizards have low amount of hitpoints. With that, they are vulnerable to moderate and high damaging spells. These include spells like the Fireball. A high-level Fireball can do considerable damage to the Wizard.

Popular Wizard Decks:

How To Counter The Wizard:

The wizard is best countered by moderate to high damaging troops like the Mini P.E.K.K.A and the Knight. It is also possible to take down the Wizard with multiple unit troops. An example are the Barbarians.

Statistics:

Hit Speed Speed Deploy Time Range Targets Cost Count Rarity Type
1.7 sec Medium 1 sec 5.5 Air & Ground 5 x1 Rare Troop


Level Hitpoint Damage Damage per second Card Gold Experience
1 340 130 77 1 N/A N/A
2 374 143 84 2 50 6
3 411 157 92 4 150 10
4 452 172 101 10 400 25
5 496 189 111 20 1,000 50
6 544 208 122 50 2,000 100
7 598 228 134 100 4,000 200
8 656 250 147 200 8,000 400
9 720 275 161 400 20,000 800
10 792 302 177 800 50,000 1,600

Last modified: 6,01,2017

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  • Arena 6 -- 16:24, 23 July 2018 (UTC)
  • Arena 7 -- 13:14, 22 August 2017 (UTC)
  • Arena 7 -- 13:20, 22 August 2017 (UTC)
  • golem -- 07:29, 16 January 2017 (UTC)
  • arena 9 -- 01:44, 16 December 2016 (UTC)
  • broken -- 08:57, 13 November 2016 (UTC)