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Valkyrie Tesla Bait Deck for Arena 8 to 12

Use the Valkyrie to tank for your cheap units and its a bait deck with the Tesla!
Written by: Approved and Originally Published by: Updated on .

Overview:

Valkyrie Tesla Bait Deck for Arena 8 to 12
goblin_barrel.png Goblin_Gang.png IceSpirit.png princess.png
rocket.png tesla.png TheLog.png valkyrie.png
thumbs.GIF
COPY DECK AND PLAY!

Evaluation:

Category Evaluation
Offense Your main offense is the Goblin Barrel and the Princess' chip damage.
You can use the Valkyrie as a tank for your Goblin Barrel and don't forget a predictive The Log.
Use the Rocket once their tower HP is within Rocket range to finish the game.
Defense You have the Princess to deal ranged and splash damage.
The Goblin Gang for cheap defense and swarms.
The Ice Spirit for a cheap Freeze
Tesla with the Valkyrie is a good defense combo.
Watch Out For Wizard
Executioner
Spells
Tested Working in Arena 12 Tournaments - Last Balance Update after Posting: February 12, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

princess.png goblin_barrel.png valkyrie.png

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

princess.png goblin_barrel.png valkyrie.png

Spells:

You use the spell for attacking, defending, or countering:

rocket.png TheLog.png

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

Goblin_Gang.png IceSpirit.png princess.png valkyrie.png

Anti- Air:

These are the cards against flying units:

IceSpirit.png princess.png Goblin_Gang.png
  • Note - Your troops are weak against the Fireball. Make sure to spread them apart.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

goblin_barrel.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

tesla.png valkyrie.png

Note - You can use the Tesla to distract them and deal damage and finish with the Valkyrie.

Synergies:

Combos:

These are the cards that are normally played together:

Ideal Push
valkyrie.png goblin_barrel.png IceSpirit.png
Princess Chip Damage
princess.png IceSpirit.png goblin_barrel.png
Defense
Goblin_Gang.png tesla.png valkyrie.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
goblin_barrel.png Crown Towers
Buildings
Zap
Arrows
The Log
Splashers
Goblin_Gang.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
IceSpirit.png Bats
Minion Horde
Minions
Zap
Arrows
The Log
Splashers
princess.png Skeleton Army
Minion Horde
Ground Swarms
Aerial Swarms
Crown Tower Chip Damage
Zap
Arrows
Poison
The Log
Splashers
rocket.png Three Musketeers
Elixir Collector
Ground Units
Aerial Units
tesla.png Tower Locking Units
Ground Units

Miner
Poison
Fireball
Lightning
Rocket
Tower Locking Troops

TheLog.png Ground Swarms
valkyrie.png Graveyard
Barbarians
Skeleton Army
Ground Swarms
Single Target Units
Aerial Units and Swarms


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