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P.E.K.K.A Witch Push Deck for Arena 8
An OP deck that can go to a beatdown strategy to counter-pushing in a snap. Great counter-push deck in the arena.
Approved by: Originally Published by: on July 28, 2017.
This article is proved working as of .

Deck Overview & Proof of Working

The P.E.K.K.A can easily slash down a troop with a couple of swings. Backed up with a Witch both of them can deal tremendous damage. You can also have the Baby Dragon + Valkyrie for a different push.

UserDeck Breakdown

  • Deck Name: P.E.K.K.A Witch Push Deck
  • Working in: Arena 8
  • Submitted by: BlackLeg3ji
  • Clan Name: Snipers.69 / Clash Royale Name: BlackLeg3ji

Proof of Working:

great counter attack with strong push, 8/10 winning rate

Clash Royale Cards:

P.E.K.K.A Witch Push Deck by ‘’’BlackLeg3ji’’’. Submit your User Decks here!
  • Witch – support for P.e.k.k.a and defensive use
  • Valkyrie – for skeleton armies and dealing with area ground troop targeting P.e.k.k.a, can be used for counter push as well
  • Rage – supports the witch push to deal heavy damage
  • Fireball – area damage to deal with hordes or Inferno Tower/Dragon
  • Ice Spirit - to support and support witch push to deal heavy damage
  • Skeleton Army - to defend against charging or single hit dealers like prince, hog rider, musketeer and P.E.K.K.A

Deck Strategy:


  • Drop P.E.K.K.A by the king tower, back up with the Witch, Ice Spirit, and Rage spell by the time it reaches the bridge.
  • Or drop Valkyrie by the king tower, drop Baby Dragon on top and back up with Witch, Rage when it reaches opponents tower.
  • In double elixir, push the P.e.k.k.a push with Valkyrie or Baby Dragon.


  • leave enough elixir for defense, such as Fireball or Skeleton Army

This Deck is Good Against:

Battle Ram, Three Musketeers, Hog Rider, Golem, and spawning deck

This Deck is Bad Against:

Inferno Towers and Inferno Dragon decks

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