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CB3 Royal Control Deck for Arena 10

CB3 is bringing back the Royal Giant in the game and he is bringing along a splash unit, a high damager, and a swarm.
Approved by: Originally Published by: on May 27, 2017.
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Overview:

The Royal Giant has seen better days. Because of new cards and strategies in the arena, the RG is not a popular card anymore. But CB3 is bringing him back together with a splasher, Mini P.E.K.K.A, and the Minion Horde.

Deck Name:

  • Royal Control

Arena:

  • Arena 10

This deck is submitted by:

  • CB3
  • Clan Name - THC-IPAS
  • Twitter Account - None

Clash Royale Cards:

royal-control-2.png
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  • Zap - additional help for swarms, also for pausing inferno towers
  • Bomber - good damage from behind the Royal Giant
  • Archers - as your low-cost anti-air, use to support the Royal Giant
  • Minion Horde - Great on defense and can counter push if unexpected
  • Royal Giant - The star of the deck as the main tank and tower damage source

Deck Strategy:

  • Mainly used as a control deck. I like to start off with the Royal Giant and get a feel for my opponents counters. With the knowledge from that, I can assume what units to use in conjunction with my Royal Giant in order to make strong pushes while never slacking on my defense.

This Deck is Good Against:

  • This Royal Giant deck is mostly a skill - based deck with a lot of ways to keep the push going without the need to always push with the Royal Giant. With that said, I find decks that use more tanks easier to deal with just because of the amount of swarming cards you have.

This Deck is Bad Against:

  • There are not that many hard counters to this deck, at least none that I have seen, but heavy spell decks, and decks that have a lot of AoE damage do cause a lot of trouble with the amount of low hp cards you have. Another card to be wary of is the Barbarians, they are easy to deal with by themselves with the Bomber, but when they are places right on the Royal Giant, the Bomber can only hit two at a time.

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