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|Tourney Stats||HP (58)|
|Technical Details||Cost (3), Type (Epic), Duration (3 sec), Radius (5.5), Target: Troops|
|Other Details||The Tornado can drag nearby units to its center providing damage in a short period of time. Buildings are not affected.|
- 1 Tornado Overview:
- 2 Tornado on Offense:
- 3 Tornado on Defense:
- 4 Additional Information:
- 5 Tornado is best paired with the ff. cards:
- 6 Tornado is best against the ff. cards:
- 7 New Decks from Clash Royalepedia:
- 8 Overall:
- 9 If you like this article, please follow us:
- 10 Daily Poll:
- 11 Clash Royalepedia Navigation Box:
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The Tornado is an Epic Spell card that players can unlock at the Builder's Arena. It has the ability to snatch troops within its range, put them all in one place, and cause damage for a couple of seconds. It is a great spell card for both offense and defense.
Min and Max Stats:
|Card Level||Lvl 1||Lvl 4 (Tourney Level)||Lvl 8|
|Damage per second||44||58||84|
- On March 13, 2017, the Tornado can now be placed on buildings, although it still cannot damage them.
- On December 15, 2016, Tornado's radius is increased by 10%. It also received a stronger pulling power
- The Tornado card was released on November 11, 2016.
Tornado on Offense:
You can use the Tornado on Offense by sucking troops back in. If your opponent is trying to lure your troop away from it's designated lane, pull it back with the Tornado. It will deal additional damage and your troop will stay on one lane, far from the middle where both of the tower archers can reach it.
Together with the Sparky, the Tornado can pull the Giant. It will leave enough time for your Sparky to charge and deal massive damage.
If you combine it with the Giant Skeleton it can snatch your opponent's Barbarians counter push. It will pull them towards the bomb in time for its explosion.
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Tornado on Defense:
If you feel like one of your towers is already bruised and needs a break, you can use the Tornado spell card. It can change the lane of an incoming attack to the other. Bear in mind that once the troop starts walking, it will just resist the Tornado. Make sure to plant the Tornado on time, when the troop is still in deploy state
Putting them all in one place:
You can easily clump your opponent's troops with the Tornado. It would be easy for splash damage troops such as the Wizard to get rid of them. A massive Fireball can work as well.
Force the Royal Giant to Retarget:
It can be quite difficult to counter a Royal Giant after losing a tower. You can reel him in with the Tornado to make him lock on to another tower or your higher HP King Tower.
Against the Miner:
The Tornado is a great counter spell card against the Miner. It can fly him away and make him aim at your King Tower thus activating it. It will make your enemy's pushes a little bit harder.
You can use the Tornado against the Inferno Dragon. Just in case you don't have a Zap spell, you can use it to pull him away from your tower and use a cheaper troop to lure him.
Keep in mind on where to land the Tornado. You don't want to pull your opponent's troop towards your tower faster.
If your opponent used the Tornado to counter, you can turn it around and use it to your advantage. Land a Hog Rider or Giant to make them reach their tower faster.
How to Counter the Tornado:
- Please check our page: How to Counter The Tornado
Tornado is best paired with the ff. cards:
These are the cards that work best with the Tornado.
Tornado is best against the ff. cards:
These are the cards that can be stopped by the Tornado.
|Fire Spirits||Skeleton Army||Clone||Balloon|
New Decks from Clash Royalepedia:
|Lightning Hog-Nado Night Witch For Arena 8 Above||Golem Night Witch For Arena 9 Above|
The original Lightning Hog-Nado with the OP Night Witch!
Two OP units combined into one - the Golem and Night Witch!
|Splash Yard Deck for Arena 8 and Above||Miner Ice Nado Deck for Arena 10|
Three tankers and win with the Graveyard!
Sneak in with the Miner to start your push!
Overall, the Tornado is a fantastic spell card that definitely aids in defeating certain units, as well as making some units more useful. We can imagine the Tornado being a staple in many decks, even though high-level players won't really feel much. With that, we think the meta will not change with or without the Tornado.
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