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Skelly Barrel Spark-Nado Beatdown for Arena 9 and Above
Cheaper than the Balloon and effective in taking down an Inferno Tower, Skelly Barrel joins the Sparky fun!
Written by: Approved and Originally Published by: Updated on .

Overview:

Skelly Barrel Spark-Nado Beatdown for Arena 9 and Above
ElectroWizardCard.png executioner.png giant.png skeleton_army.png
skeleton_barrel.png sparky.png tornado.png zap.png
thumbs.GIF
COPY DECK AND PLAY!

Evaluation:

Category Evaluation
Offense Beatdown and Spell Bait hybrid deck.
Use the Giant to shield your Sparky for a beatdown.
Use the Tornado to pull units near their tower for a Sparky splash damage.
You can also do a naked Skeleton Barrel push or go for a big Giant push.
Defense Aside from using the Tornado + Sparky for defense, you can also combo it with the Executioner.
Use the Electro Wizard for quick defense.
You can also use the Skeleton Barrel against the Inferno Tower.
Watch Out For Electro Wizard
Zap
Splash Units
Tested Working in Arena 9 - 11 - Last Balance Update after Posting: October 9, 2017

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

giant.png sparky.png skeleton_barrel.png
  • Note - You can go for a slow push by dropping the Giant at the back of your King Tower and placing the Sparky at the bridge, or vice versa. Once they're at the enemy teritory, ready your Tornado or start your Skeleton Barrel. Place the Executioner behind your push.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

giant.png sparky.png skeleton_barrel.png

Spells:

You use the spell for attacking, defending, or countering:

tornado.png zap.png

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

ElectroWizardCard.png executioner.png skeleton_army.png skeleton_barrel.png tornado.png

Anti- Air:

These are the cards against flying units:

ElectroWizardCard.png executioner.png

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

skeleton_barrel.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

tornado.png sparky.png skeleton_army.png

Note - This deck doesn't have a direct counter against 3M. As an alternative, you can use the Tornado + Sparky and the Skeleton Army.

Synergies:

Combos:

These are the cards that are normally played together:

Giant Sparky Beatdown
giant.png sparky.png skeleton_barrel.png tornado.png
Giant SB Push
giant.png skeleton_barrel.png executioner.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
ElectroWizardCard.png Inferno Dragon
Inferno Tower
Sparky
Fireball
Ground Swarms
Aerial Swarms
executioner.png Skeleton Army
Minion Horde
Night Witch
Firebal
Single Target Units
giant.png Crown Towers
Buildings
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
skeleton_army.png Single Target Units
Tankers
Tower locking Troops
Zap
Arrows
Poison
The Log
Splashers
skeleton_barrel.png Crown Towers
Buildings
Single Target Units
Executioner
Wizard
Witch
Ranged Splashers
sparky.png Ground Units
Crown Towers
Buildings
Zap
Electro Wizard
Ground Swarms
Aerial Swarms
tornado.png Hog Rider
Miner
Ground Units
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

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  • Hey, how about changing the executioner for the wizard? -- 00:47, 6 December 2017 (UTC)