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Recruits Hog Deck for Arena 11 to 12
Deck with good defense that still lets you cycle for a push!
Written by: Approved and Originally Published by: Updated on .

Overview:

Recruits Hog Deck for Arena 11 to 12
bats.png ElectroWizardCard.png fireball.png guards.png
hog_rider.png icegolem-card.png royal_recruits.png zap.png

Evaluation:

Category Evaluation
Offense Main win condition is your Hog Rider.
You can support your Hog pushes with your cheap units.
Defense The Royal Recruits is your ultimate defense.
You can also use the Ice Golem to lure and finish with Guards or Bats.
Watch Out For Wizard
Executioner
Arrows
Zap
Splashers
Tested Working in Prediction Deck - Last Balance Update after Posting: July 2, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

icegolem-card.png hog_rider.png guards.png bats.png

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

hog_rider.png

Spells:

You use the spell for attacking, defending, or countering:

fireball.png zap.png
  • Note - Fireball is great in stopping pushes or destroying defensive buildings. Use the Zap to reset Infernos or against swarms.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

royal_recruits.png guards.png ElectroWizardCard.png bats.png
  • Note - These cards will set you up for a counter-push.

Anti- Air:

These are the cards against flying units:

ElectroWizardCard.png bats.png

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

fireball.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

fireball.png

Note - Fireball is a great counter against the 3M. If you're not able to finish, use Zap.

Synergies:

Combos:

These are the cards that are normally played together:

Hog Push
icegolem-card.png hog_rider.png zap.png
RR Counter-push
royal_recruits.png ElectroWizardCard.png bats.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
bats.png Ground Units
Aerial Units
Crown Towers
Buildings
Zap
Arrows
Poison
Splashers
ElectroWizardCard.png Inferno Dragon
Inferno Tower
Sparky
Fireball
Ground Swarms
Aerial Swarms
fireball.png Three Musketeers
Barbarians
Crown Towers
Buildings
guards.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
hog_rider.png Crown Towers
Buildings
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
icegolem-card.png P.E.K.K.A
Minion Horde
Crown Towers
Buildings
Ground Swarms
Aerial Swarms
royal_recruits.png P.E.K.K.A, Mini P.E.K.K.A, Prince, Single Target Units, Building Locking Units, Ground Troops Skeleton Army, Bats, Valkyrie, Minions, Wizard, Executioner
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

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