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P.E.K.K.A Machine Bridge Spam for Tournaments

A different type of Bridge Spam with the P.E.K.K.A, Flying Machine, and Battle Ram by Brandank.
Written by: Approved and Originally Published by: Updated on .


P.E.K.K.A Machine Bridge Spam for Tournaments
bandit.png Battle_Ram.png ElectroWizardCard.png flying_machine.png
minions.png PEKKA.png poison.png zap.png


Category Evaluation
Offense You have the Bandit and Battle Ram for charged pushes.
You can then make a P.E.K.K.A push by adding the Flying Machine supported by other units at the back.
Defense Aside from the Battle Ram, all your units are great for defense.
Watch Out For Brandank shares that this deck has a tough match-up with X-Bow decks and cheap units.
Tested Working in Tournaments - Last Balance Update after Posting: October 9, 2017


Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

Battle_Ram.png bandit.png flying_machine.png
  • Note - Start by cycling your cards by deploying Minions or Bandit at the back of your King Tower. Follow it with the Battle Ram and other supporting troops and spell. The P.E.K.K.A will come in once they placed a high HP unit or a Hog Rider.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

Battle_Ram.png bandit.png flying_machine.png PEKKA.png


You use the spell for attacking, defending, or countering:

poison.png zap.png
  • Note - Use the Poison to whittle low HP units and buildings. Zap to clear swarms and reset Infernos and Sparky.


Defensive Cards:

These are the cards you use for defending or supporting your pushes:

PEKKA.png flying_machine.png ElectroWizardCard.png minions.png
  • Note - The P.E.K.K.A is for tanky units. Follow her with the Flying Machine and the E-Wiz to start your counter-push.

Anti- Air:

These are the cards against flying units:

ElectroWizardCard.png flying_machine.png minions.png
  • Note - These three are great in stopping aerials. Use Poison if necessary.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:


Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:


Note - This deck doesn't have a direct counter to 3M. Alternatively, you can use the P.E.K.K.A's high HP and her mighty swing.



These are the cards that are normally played together:

Bandit Ram Machine
bandit.png Battle_Ram.png flying_machine.png
PEKKA counter-push
PEKKA.png flying_machine.png ElectroWizardCard.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
bandit.png Single Target Units
Crown Towers
Ground Swarms
Aerial Swarms
Battle_Ram.png Crown Towers
Skeleton Army
Minion Horde
Goblin Gang
Ground Swarms
Aerial Swarms
ElectroWizardCard.png Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms
flying_machine.png Balloon
Lava Hound
Baby Dragon
Ground Units
Aerial Units
Aerial Swarms
minions.png Graveyard
Lava Hound
Ground Units
Aerial Units
Ranged Units
PEKKA.png Mega Knight
Royal Giant
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms
poison.png Ground Swarms
Aerial Swarms
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms


Watch Brandank, featured by CWA, as he extensively teach you on how to use this deck in challenges and leagues.

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