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No Legendary Golem Double Prince Deck for Arena 7 to 12

A no legendary Golem Beatdown with the classic Double Prince!
Written by: Approved and Originally Published by: Updated on .

Overview:

No Legendary Golem Double Prince Deck for Arena 7 to 12
baby_dragon.png dark_prince.png elixir_collector.png golem.png
mega-minion.png prince.png tornado.png zap.png
thumbs.GIF
COPY DECK AND PLAY!

Evaluation:

Category Evaluation
Offense Your main push is your Golem with stacked units behind him.
Put your units behind your Golem even if he crumbles into two Golemites to continue the assault.
Use the Baby Dragon or the Dark Prince with the Tornado to pull units near the crown tower to also do some chip damage
Defense You have the Baby Dragon and Zap to counter against swarms.
Dark Prince and Prince to counter melee units.
Mega Minion for a 3 elixir counter.
Watch Out For P.E.K.K.A
Golem
Inferno Dragon
Inferno Tower
Rocket
Lightning
Tested Working in Arena 7 to 12 - Last Balance Update after Posting: February 12, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

golem.png dark_prince.png prince.png
  • Note - Initially make a push without your Golem to check what cards your opponent has. Place down your Elixir Collector to gain an elixir advantage over time. Once you're good to go, place the Golem folowed by any support unit. If your opponent has heavy spells, wait for it before placing down any of your Princes.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

golem.png dark_prince.png prince.png

Spells:

You use the spell for attacking, defending, or countering:

zap.png tornado.png
  • Note - Zap stuns and counter swarms both air and ground. Tornado is a perfect partner for your splash units and can also do a clutch.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

baby_dragon.png dark_prince.png mega-minion.png

Buildings:

elixir_collector.png
  • Note - Give an elixir advantage over time.

Anti- Air:

These are the cards against flying units:

baby_dragon.png mega-minion.png
  • Note - You might be in trouble facing a Lava-Loon deck, just in case you're facing one, go for a tower trade.

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

dark_prince.png prince.png

Note - This deck doesn't have a direct counter to 3M. Alternatively, you can use the Dark Prince's splash and the Prince's DPS.

Synergies:

Combos:

These are the cards that are normally played together:

Golem Prince
golem.png baby_dragon.png prince.png
Golem Splash
golem.png dark_prince.png baby_dragon.png
Defense
baby_dragon.png dark_prince.png mega-minion.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
baby_dragon.png Minion Horde
Minions
Skeleton Army
Goblin Gang
Ground Swarms
Aerial Swarms
Musketeer
Inferno Dragon
Inferno Tower
Ranged Units
dark_prince.png Goblin Gang
Skeleton Army
Ground Swarms
Aerial Swarms
elixir_collector.png Miner
Poison
Fireball
Lightning
Rocket
Tower Locking Troops
golem.png Crown Towers
Buildings
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
mega-minion.png Balloon
Lava Hound
Baby Dragon
Ground Units
Aerial Units
Musketeer
Flying Machine
Inferno Dragon
Ranged Units
prince.png Single Target Units
Tower Locking Units
Crown Towers
Buildings
Ground Swarms
Aerial Swarms
tornado.png Hog Rider
Miner
Ground Units
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

Video:

CWA swears that this deck will dominate the February 2018 Meta. He features Flobby in the channel explaining how the deck will work.

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