Check out the newest decks in our Fresh Decks page! | Play with the new Electro Dragon with the best Electro Dragon Decks!
Check out what's new in the November 5, 2018 Balance Update!

Night Giant Heal For Arena 10 Above

Are we seeing a fresh new meta after the Night Witch goes live? Here’s an epic deck you can use in Challenges and Ladder Rankings.
Written by: Approved and Originally Published by: on May 30, 2017.
This article had a major update on

Overview:

Play this unusual deck with the newest Legendary unit, the Night Witch.

In this article, we covered Tobi SpiritHawk’s deck from Clash With Ash video.

Wreck with this deck from Hog Arena up to the Leagues!

Strength:

This deck is strong against swarm and bait decks early. When the double elixir starts, it can deal with any other decks if you play it well.

Night Giant Heal Deck:

Night Witch Giant Heal Mirror
night_witch.png giant.png heal.png mirror.png
Skeletons Mega Minion Arrows Elixir Collector
skeletons.png 2016-12-09-03-31-33-mega-minion.png arrows.png elixir_collector.png

Card Roles:

  • Night Witch - The Night Witch will be this deck’s support and wrecker at the same time. Place it behind the Giant for a stronger combo.
  • Giant - Tank of the team. Deploy this troop once you accumulated the right amount of elixir you need to form a team. Support him quick!
  • Heal - Cast the Heal Spell on your offensive units to finish off a target.
  • Mirror - Use this spell to duplicate the Collector and Night Witch later on. This will allow your deck to have a Night Witch squad to end the game.
  • Skeletons - Your cycle card for the Elixir Collector. You can also deploy this unit to distract and chip in damage against threats.
  • Mega Minion - This unit will likely help you control the game defensively. They can play as a good support for your Crown Towers and Giant Night Witch combo.
  • Arrows - Cast to kill the Princess and/or low HP swarm troops (Skeleton Army, Minion Horde, etc.).
  • Elixir Collector - The card you need so you have enough elixirs for your combos.

Clash Royale Strategy:

Ideal Strategy:

The ideal strategy of this deck is to defend while you plant Elixir Collectors in the first 2 minutes of the game.

When the game reaches the last minute, pressure your enemy and swarm them with your Night Witches. At the right moment, cast the Heal Spell to support your troops. In this way, they can finish their targets.

Offense:

In this phase, you will need to play the slow push strategy with the Giant. Place it behind your Crown Tower as you prepare the Night Witch. Deploy the Night Witch behind her to let her Bats distract/attack early counters.

From this duo, you can form a team with the Mega Minion and Skeletons together. Delay the deployment of the Mega Minion to know where you will need to place it, above the Giant or behind the Night Witch.

If possible, you can place two Night Witches behind a single Giant. We recommend this strategy only in the last minute of the game. In the first two minutes, the 2 Night Witches are applicable but risky.

Prepare the Heal Spell and drop it once the enemy casts their Splash Unit(s) or Spell on top of your squad.

Remember that your priority is to build as much Elixir in the first two minutes of the game.

Defense:

Doing defensive measures with this deck is a bit tricky and difficult. You can use the Skeletons and Mega Minion to counter the enemy’s troops. If needed, you can also use the Night Witch to defend. Her Bats and DPS are strong enough to take down some troops on the battlefield. From time to time, prepare your Arrows to kill swarms.

Though it is not recommended, you can also deploy the Giant as a defensive unit. You can play this if you think you can make a strong counter push with it in certain situations.

Additional Tip:

Build your elixir early by planting the pump! Mirror it if possible for you to create a strong offensive team later on.

Usually, the enemy only brings a single high-elixir spell. Know its cycle for you to know the cards you need in all situations.

Weakness:

The deck might be challenging against Spell and sometimes, Slow Push Decks.

Gameplay:

Special thanks to Clash with Ash and Tobi SpiritHawk for this deck!

Overall:

Using a deck that is not popular is risky enough but awaits a bigger reward if you play it well. Remember that you will need to get used in using such decks. One or two battles are not enough for you to get a hold of it quick. Allot time to know the deck’s flow to learn your workarounds during different situations.

Good luck, Chief!

Do you have Clash Royale decks you want us to feature? Feel free to use our SUBMIT A DECK feature on the site. If it is looking good, we will feature it on the site just like these USER SUBMITTED DECKS.

Last modified: 31, 05, 2017

If you like this article, please follow us:

Daily Poll:

Clash Royalepedia Navigation Box:

Clash Royalepedia
New Cards
Electro DragonGoblin GiantRoyal RecruitsRoyal HogsAll Card Profiles
Clash Royalepedia - Main Pages
GuidesTipsStrategyClan BattlesLegendary Glitch?Site UpdatesDeck BuilderSUBMIT A DECKUser Submitted Decks
Clash Royale Arena
Arena 2Arena 3Arena 4Arena 5Arena 6Arena 7Arena 8Arena 9Arena 10

Electro Valley - Arena 11Arena 12

Card Deck Strategies

BanditBatsBattle RamBowlerCannon CartDart GoblinElectro DragonElectro WizardElite BarbariansExecutionerFlying MachineGiantGoblin GiantGolemGraveyardHealHog RiderHunter DecksIce WizardInferno DragonLava HoundThe LogLumberJackMagic ArcherMega KnightMinerNight WitchP.E.K.K.APrincePrincessRascalsRoyal GhostRoyal HogsRoyal RecruitsSparkySparkyTornadoZappies DecksAll Card Decks