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Mortar Ladder Deck for Arena 8 and Above
A quick 3.0 Mortar Cycle Deck by WonderBrad that helps him climb 5k trophies.
Written by: Approved and Originally Published by: Updated on .

Overview:

Mortar Ladder Deck for Arena 8 and Above
archers.png arrows.png goblins.png IceSpirit.png
knight.png mortar.png rocket.png TheLog.png
thumbs.GIF
COPY DECK AND PLAY!

Evaluation:

Category Evaluation
Offense The Mortar can deal huge damage once locked on.
You can also use the Rocket to constantly chip tower HP.
Defense Use your Knight to tank.
Use your Ice Spirit and Archers for aerials.
Use your Goblins against single target units.
Watch Out For Inferno Dragon
Sparky
Rocket
Tested Working in Arena 8 - 11 - Last Balance Update after Posting: October 9, 2017

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

mortar.png rocket.png
  • Note - Casually chip tower damage by using your Mortar. Drop your Rocket whenever they try a slow push or for a positive elixir trade. Make sure you have a good aim. You can also use the Rocket to deal chip damage to their tower.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

mortar.png rocket.png

Spells:

You use the spell for attacking, defending, or countering:

arrows.png rocket.png TheLog.png
  • Note - Arrows for swarms both ground and air. Rocket for stopping pushes and tower chip damage. The Log is for ground swarms and push backs.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

knight.png goblins.png IceSpirit.png archers.png
  • Note - Use the Knight to tank and defend and then add the rest of your units.

Buildings:

mortar.png
  • Note - Your main card that can target their tower from your side of the arena.

Anti- Air:

These are the cards against flying units:

archers.png IceSpirit.png arrows.png rocket.png
  • Note - Again, use the Knight to tank.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

rocket.png mortar.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

rocket.png

Note - Use the Rocket to completely eliminate the 3M.

Synergies:

Combos:

These are the cards that are normally played together:

Mortar
mortar.png knight.png archers.png
Defense
knight.png archers.png goblins.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
archers.png Balloon
Lava Hound
Aerial Units
Ground Units
Lure
The Log
Arrows
Splashers
arrows.png Ground Swarms
Aerial Swarms
goblins.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
IceSpirit.png Bats
Minion Horde
Minions
Zap
Arrows
The Log
Splashers
knight.png Single Target Units
Tower Locking Units
Ground Swarms
Aerial Swarms
mortar.png Crown Towers
Buildings
Ground Units
Miner
Poison
Fireball
Lightning
Rocket
Tower Locking Troops
Ground Swarms
Aerial Swarms
rocket.png Three Musketeers
Elixir Collector
Ground Units
Aerial Units
TheLog.png Ground Swarms

Video:

Watch WonderBrad a he uses this deck in his own ladder matches in Arena 11. Even his wifi and drag lag couldn't stop this Mortar power!

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