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Mortar Hog Rascals Bait Deck for Arena 9 Tournaments

Use the Mortar, Hog, or Bait strategy to win the game!
Written by: Approved and Originally Published by: Updated on .

Overview:

Mortar Hog Rascals Bait Deck for Arena 9 Tournaments
bats.png Goblin_Gang.png hog_rider.png mortar.png
rascals.png spear_goblins.png TheLog.png zap.png
thumbs.GIF
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Evaluation:

Category Evaluation
Offense This deck only has 3.0 average elixirs.
You have the Mortar and the Hog Rider as your main win conditions.
You can use the Mortar for both tower chip damage and as a defensive building.
Use the Hog Rider or the Rascals to tank for your cheap swarms.
Defense You can use your Mortar for defense.
You have the Bats, Spear Goblins, and Goblin Gang to bait spells.
Set up a counter-push by deploying the Hog Rider at the bridge.
Watch Out For Wizard
Executioner
Baby Dragon
Other Splash Units
Tested Working in Arena 12 and Tournaments - Last Balance Update after Posting: August 6, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

hog_rider.png mortar.png rascals.png bats.png
  • Note - Split the Bats to check what kind of counters he has then have the Hog Rider tank for the remaining bats. Drop the Mortar at the bridge in the same lane and support with your spells. Bait out the opponent's spells with your units and use the Hog or Mortar for pushing.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

hog_rider.png mortar.png

Spells:

You use the spell for attacking, defending, or countering:

TheLog.png zap.png
  • Note - Use the The Log push back ground units and crush low HP swarms. Zap to clear swarms and reset Infernos and Sparky.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

mortar.png spear_goblins.png Goblin_Gang.png bats.png rascals.png
  • Note - Use the Mortar as a defensive building if necessary. The rest of the cards are swarms that can easily whittle down pushes.

Anti- Air:

These are the cards against flying units:

rascals.png bats.png Goblin_Gang.png spear_goblins.png
  • Note - Effective anti-air troops as long as you bait out their spells and take down splashers.

Synergies:

Combos:

These are the cards that are normally played together:

Mortar Miner
hog_rider.png miner.png Goblin_Gang.png
Hog-Bats
hog_rider.png bats.png zap.png
Defense
mortar.png Goblin_Gang.png spear_goblins.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
bats.png Ground Units
Aerial Units
Crown Towers
Buildings
Zap
Arrows
Poison
Splashers
Goblin_Gang.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
hog_rider.png Crown Towers
Buildings
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
mortar.png Crown Towers
Buildings
Ground Units
Miner
Poison
Fireball
Lightning
Rocket
Tower Locking Troops
Ground Swarms
Aerial Swarms
rascals.png Ground units
Air units
Mini P.E.K.K.A
Valkyrie
Bomber
Royal Ghost
Barbarian Barrel
spear_goblins.png Ground Units
Aerial Units
Lure
Zap
Arrows
Poison
The Log
Splashers
TheLog.png Ground Swarms
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

Video:

DRL shares that you can also use the deck in ladder matches as long as the card levels are up to par.

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