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Mortar Cart Miner Deck for Arena 10 to 12

Mortar Cart with more baitable units!
Written by: Approved and Originally Published by: Updated on .

Overview:

Mortar Cart Miner Deck for Arena 10 to 12
bats.png cannon_cart.png fireball.png Goblin_Gang.png
miner.png mortar.png spear_goblins.png TheLog.png
thumbs.GIF
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Evaluation:

Category Evaluation
Offense You have the Mortar and the Miner as your main win conditions.
You can use the Mortar for both tower chip damage and as a defensive building.
Use the Miner or the Cannon Cart to tank for your cheap swarms.
Defense You can use your Mortar for defense.
You can use the Cannon Cart as a tank and to counter ground troops.
Set up a counter-push by deploying the Miner at their tower.
Watch Out For Wizard
Executioner
Baby Dragon
Other Splash Units
Tested Working in Arena 12 - Last Balance Update after Posting: August 6, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

miner.png cannon_cart.png mortar.png bats.png spear_goblins.png
  • Note - Check if your opponent has an Elixir Collector for your Miner. Split the Bats to check what kind of counters he has then have the Miner or Cannon Cart tank for the remaining bats. Drop the Mortar at the bridge in the same lane and support with your spells.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

miner.png mortar.png

Spells:

You use the spell for attacking, defending, or countering:

TheLog.png fireball.png
  • Note - Use the The Log push back ground units and crush low HP swarms. Fireball to get rid of swarms and deal tower chip damage.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

mortar.png cannon_cart.png Goblin_Gang.png bats.png spear_goblins.png
  • Note - Use the Mortar as a defensive building if necessary. The rest of the cards are swarms that can easily whittle down pushes. Use the Cannon Cart to tank.

Anti- Air:

These are the cards against flying units:

spear_goblins.png bats.png Goblin_Gang.png
  • Note - Effective anti-air troops as long as you bait out their spells and take down splashers.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

miner.png

Synergies:

Combos:

These are the cards that are normally played together:

Mortar Miner
mortar.png miner.png Goblin_Gang.png
Miner-Bats
miner.png bats.png zap.png
Defense
mortar.png Goblin_Gang.png cannon_cart.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
bats.png Ground Units
Aerial Units
Crown Towers
Buildings
Zap
Arrows
Poison
Splashers
cannon_cart.png Single Target Units
Tower Locking Units once destroyed
Ground Swarms
Aerial Swarms
fireball.png Three Musketeers
Barbarians
Crown Towers
Buildings
Goblin_Gang.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
miner.png Crown Towers
Elixir Collector
Buildings
Ground Swarms
Aerial Swarms
mortar.png Crown Towers
Buildings
Ground Units
Miner
Poison
Fireball
Lightning
Rocket
Tower Locking Troops
Ground Swarms
Aerial Swarms
spear_goblins.png Ground Units
Aerial Units
Lure
Zap
Arrows
Poison
The Log
Splashers
TheLog.png Ground Swarms

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