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Miner Recruits Skele Barrel Deck for Arena 9 to 12

Use your Miner or the Recruits as tankers!
Written by: Approved and Originally Published by: Updated on .

Overview:

Miner Recruits Skele Barrel Deck for Arena 9 to 12
bats.png Goblin_Gang.png inferno-dragon.png miner.png
poison.png royal_recruits.png skeleton_barrel.png zap.png

Evaluation:

Category Evaluation
Offense You can do a quick Miner push with the Miner + Bats, Miner + Skeleton Barrel, and Miner + Goblin Gang.
You also have a counter-push team composed of the Royal Recruits with cheap units or with the the Inferno Dragon.
Defense Goblin Gang and Bats for quick counters.
Use the Inferno Dragon for tanky units.
Royal Recruits for ground defense.
Watch Out For Wizard
Executioner
Ranged Splash Damagers
Aerials
Tested Working in Prediction Deck - Last Balance Update after Posting: July 2, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

miner.png skeleton_barrel.png bats.png Goblin_Gang.png
  • Note - Your main attack is the Miner chip damage along with any cheap troop available. Sometimes, your counter-push with the Royal Recruits can also bring you glory. If countered with Infernos, use Skeleton Barrel with Zap for them to retarget and finish with your own Inferno Dragon.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

miner.png skeleton_barrel.png

Spells:

You use the spell for attacking, defending, or countering:

zap.png poison.png
  • Note - Zap to reset Infernos. Poison for additional tick damage and for nearby buildings.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

royal_recruits.png inferno-dragon.png Goblin_Gang.png bats.png
  • Note - Use your Miner as a tank if necessary.

Anti- Air:

These are the cards against flying units:

bats.png inferno-dragon.png Goblin_Gang.png
  • Note - You only have these three to counter against aerials which is really tough if the opponent has Zap or E-Wiz. If so, use the Skeleton Barrel to lure or do a tower trade.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

poison.png miner.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

poison.png royal_recruits.png

Note - The Royal Recruits can help you defend your base against the 3M. The Poison can work pretty well too.

Synergies:

Combos:

These are the cards that are normally played together:

Miner Bats Poison
miner.png bats.png poison.png
Counter Push
royal_recruits.png inferno-dragon.png skeleton_barrel.png
Defense
royal_recruits.png inferno-dragon.png bats.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
bats.png Ground Units
Aerial Units
Crown Towers
Buildings
Zap
Arrows
Poison
Splashers
Goblin_Gang.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
inferno-dragon.png Giant
Golem
Royal Giant
Hog Rider
Mega Knight
Tanky Units
Zap
Electro Wizard
Aerial Swarms
miner.png Crown Towers
Elixir Collector
Buildings
Ground Swarms
Aerial Swarms
poison.png Ground Swarms
Aerial Swarms
royal_recruits.png P.E.K.K.A, Mini P.E.K.K.A, Prince, Single Target Units, Building Locking Units, Ground Troops Skeleton Army, Bats, Valkyrie, Minions, Wizard, Executioner
skeleton_barrel.png Crown Towers
Buildings
Single Target Units
Executioner
Wizard
Witch
Ranged Splashers
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms


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