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- 1 Overview:
- 2 Evaluation:
- 3 Offense:
- 4 Defense:
- 5 Synergies:
- 6 Card Counter Sheet:
- 7 If you like this article, please follow us:
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|Miner Cart P.E.K.K.A Deck for Arena 11 to 12|
|COPY DECK AND PLAY!|
|Offense|| This is a Miner control deck with the Cannon Cart.|
Support your push with your Mega Minion or Electro Wizard.
|Defense|| Cannon Cart is a good card to set you up a counter-push|
Use the Mega Minion and Electro Wizard against ground and air.
P.E.K.K.A for heavyt tankers.
|Watch Out For|| Minion Horde|
|Tested Working in||Arena 12 - Last Balance Update after Posting: August 6, 2018|
These are the cards you use for offensive pushes or offensive attacks:
- Note - This is a control deck and your moves depend on your opponent's card. Counter your opponent and then set up a counter-push with your Cannon Cart or P.E.K.K.A. Use the Miner for a direct tower hit and support your push with the rest of the units.
These cards can let you win the game or beat a tower when ignored by the enemy:
You use the spell for attacking, defending, or countering:
- Note - Use Poison to surround your push and protect them against swarms. Zap to reset Infernos and cheap swarms. The Log for ground swarms and push back.
These are the cards you use for defending or supporting your pushes:
These are the cards against flying units:
- Note - If facing against the Balloon, make sure to place your units infront of it.
Elixir Collector Counter:
These are the cards you can use against the Elixir Collector:
Three Musketeers Response:
The Three Musketeers can beat towers when left alone. Here's what you should use:
Note - The P.E.K.K.A can easily get rid of the 3M.
These are the cards that are normally played together:
Card Counter Sheet:
|Your Cards||Best Against||Can Be Countered By|
| Single Target Units
Tower Locking Units once destroyed
| Ground Swarms|
| Inferno Dragon
| Crown Towers
| Ground Swarms|
| Mega Knight
| Inferno Dragon|
| Ground Swarms
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