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Miner Bandit P.E.K.K.A Control Deck for Arena 10 to 12
Triple legendary deck that lets you control and counter-push!
- 1 Overview:
- 2 Evaluation:
- 3 Offense:
- 4 Defense:
- 5 Synergies:
- 6 Card Counter Sheet:
- 7 If you like this article, please follow us:
- 8 Daily Poll:
- 9 Clash Royalepedia Navigation Box:
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|Miner Bandit P.E.K.K.A Control Deck for Arena 10 to 12|
|COPY DECK AND PLAY!|
|Offense|| This deck has 3.6 average elixir.|
Use the Miner, Bandit, or Royal Ghost to tank for your Minions or Hunter.
You can use the P.E.K.K.A for a heavy counter-push.
|Defense|| Your main defense are the Minions.|
Use the Hunter for tanks.
The Bandit and Royal Ghost can also be used for defense.
|Watch Out For|| Fireball|
|Tested Working in||Arena 12 - Last Balance Update after Posting: April 25, 2018|
These are the cards you use for offensive pushes or offensive attacks:
- Note - The Bandit, Miner, and Royal Ghost are your tankers for your Minions. You can use the Poison to shield them against cheap units. You can also use the P.E.K.K.A for a heavy counter-push.
These cards can let you win the game or beat a tower when ignored by the enemy:
You use the spell for attacking, defending, or countering:
- Note - Poison is for swarms and nearby buildings. The Log pushes back units and clears ground swarms.
These are the cards you use for defending or supporting your pushes:
These are the cards against flying units:
- Note - Use the Poison if necessary.
Elixir Collector Counter:
These are the cards you can use against the Elixir Collector:
Three Musketeers Response:
The Three Musketeers can beat towers when left alone. Here's what you should use:
These are the cards that are normally played together:
Card Counter Sheet:
|Your Cards||Best Against||Can Be Countered By|
| Single Target Units
| Ground Swarms|
| Minion Horde
| Crown Towers
| Ground Swarms|
| Mega Knight
| Inferno Dragon|
| Once Awaken|
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Comment on this Article:
- What can i use instead of hunter? -- 05:33, 15 May 2018 (UTC)