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Check out what's new in the November 5, 2018 Balance Update!
Magic Counter-Push Deck for 2v2 Battles
Give your partner an extra support and bait out the Fireball with the Magic Archer!
- 1 Overview:
- 2 Evaluation:
- 3 Offense:
- 4 Defense:
- 5 Synergies:
- 6 Card Counter Sheet:
- 7 If you like this article, please follow us:
- 8 Daily Poll:
- 9 Clash Royalepedia Navigation Box:
|Magic Counter-Push Deck for 2v2 Battles|
|COPY DECK AND PLAY!|
|Offense||This deck with the P.E.K.K.A only costs 3.5 elixirs.|
You have three win conditions, the Bandit, Miner, and P.E.K.K.A
Highly effective in counter-pushing.
The Magic Archer can also hit the opponent's crown tower.
|Defense|| This deck has three spells at your disposal, the Poison, The Log, and Zap.|
Use the Magic Archer for swarms.
Mega Minion for additional power against aerials.
P.E.K.K.A is for high HP units and Elite Barbarians.
|Watch Out For|| Swarms|
Place your Magic Archer away from your Towers to not give your opponent Fireball value.
|Tested Working in||Arena 12 2v2 matches- Last Balance Update after Posting: February 12, 2018|
These are the cards you use for offensive pushes or offensive attacks:
- Note - Initially wait for your opponent to do a push or your partner. You can then support your partner's push with any of your three spells. Counter your opponent's pushes with your P.E.K.K.A if it's heavy or just the Bandit. Start your counter-push and support again with spells.
These cards can let you win the game or beat a tower when ignored by the enemy:
You use the spell for attacking, defending, or countering:
- Note - Zap to reset Infernos and Sparkys, for ground and aerial swarms. Poison for swarms both air and ground, deals chip tower damage. The Log to push back troops and for ground swarms.
These are the cards you use for defending or supporting your pushes:
- Note - Use the Bandit, Magic Archer, and Mega Minion for low to average HP units. P.E.K.K.A for high HP units and for Elite Barbarians.
These are the cards against flying units:
- Note - Use your spells if necessary.
Elixir Collector Counter:
These are the cards you can use against the Elixir Collector:
Three Musketeers Response:
The Three Musketeers can beat towers when left alone. Here's what you should use:
Note - The P.E.K.K.A is a good counter against the 3M.
These are the cards that are normally played together:
Card Counter Sheet:
|Your Cards||Best Against||Can Be Countered By|
| Single Target Units
| Ground Swarms|
|Beatdown decks, Minion Horde, Minions, Swarms||Fireball, Bats, Goblin Gang, Mini P.E.K.K.A|
| Crown Towers
| Ground Swarms|
| Mega Knight
| Inferno Dragon|
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