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Magic Bandit Bridge Spam Deck for Arena 11 to 12
Spam the bridge with the Bandit, Battle Ram, Dark Prince, and the Magic Archer!
- 1 Overview:
- 2 Evaluation:
- 3 Offense:
- 4 Defense:
- 5 Synergies:
- 6 Card Counter Sheet:
- 7 If you like this article, please follow us:
- 8 Daily Poll:
- 9 Clash Royalepedia Navigation Box:
|Magic Bandit Bridge Spam Deck for Arena 11 to 12|
|COPY DECK AND PLAY!|
|Offense||This deck only costs 3.4 average elixirs for a fast cycle.|
The Battle Ram, Bandit, Magic Archer and the Dark Prince can rush towards the opponent's tower.
You can tank the Battle Ram with the Ice Golem, Dark Prince, and Bandit.
|Defense|| Your Dark Prince, Magic Archer, and Bandit can be used for defense.|
Use Inferno Dragon for tanky units.
Inferno Dragon and Magic Archer for aerials.
|Watch Out For|| Aerial decks|
|Tested Working in||Arena 11 - Last Balance Update after Posting: April 24, 2018|
These are the cards you use for offensive pushes or offensive attacks:
- Note - Use the Dark Prince, Bandit, or the Ice Golem to tank for the Battle Ram and the Magic Archer. You will usually use the Dark Prince and Bandit for defense and then just drop the Battle Ram and/or Magic Archer at the bridge.
These cards can let you win the game or beat a tower when ignored by the enemy:
You use the spell for attacking, defending, or countering:
- Note - Zap to reset Infernos and Sparkys, for ground and aerial swarms. Fireball for swarms both air and ground, deals chip tower and building damage.
These are the cards you use for defending or supporting your pushes:
- Note - The Bandit and the Dark Prince can handle ground defense. Inferno Dragon and Magic Archer for aerials and heavy tanks. Use your spells if necessary.
These are the cards against flying units:
- Note - You can use the Ice Golem as a lure. Do a tower trade if necessary.
Elixir Collector Counter:
These are the cards you can use against the Elixir Collector:
Three Musketeers Response:
The Three Musketeers can beat towers when left alone. Here's what you should use:
Note - The Fireball is a good counter against the 3M.
These are the cards that are normally played together:
Card Counter Sheet:
|Your Cards||Best Against||Can Be Countered By|
| Single Target Units
| Ground Swarms|
| Crown Towers
| Goblin Gang
| Three Musketeers
| Ground Swarms|
|Beatdown decks, Minion Horde, Minions, Swarms||Fireball, Bats, Goblin Gang, Mini P.E.K.K.A|
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