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Magic Archer Bait Deck for Arena 11 Tournaments

Spell bait is not going anywhere. Here's a good one with the Magic Archer and Prince!
Written by: Approved and Originally Published by: Updated on .

Overview:

Magic Archer Bait Deck for Arena 11 Tournaments
goblin_barrel.png Goblin_Gang.png IceSpirit.png magic_archer.png
prince.png princess.png TheLog.png tornado.png
thumbs.GIF
COPY DECK AND PLAY!

Evaluation:

Category Evaluation
Offense Your main offense is the Goblin Barrel and the Princess' chip damage.
Use the Prince as a tank for your Goblin Barrel and don't forget a predictive The Log.
In some cases, the Magic Archer can deal chip tower damage with his long range.
Defense You have the Princes to deal ranged and splash damage.
The Goblin Gang for cheap defense and swarms.
The Ice Spirit for a cheap Freeze
Tornado with the Magic Archer is a good defense combo.
The Prince for high HP units.
Watch Out For Wizard
Executioner
Spells
Tested Working in Arena 11 Tournaments - Last Balance Update after Posting: February 12, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

prince.png goblin_barrel.png magic_archer.png

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

prince.png goblin_barrel.png magic_archer.png

Spells:

You use the spell for attacking, defending, or countering:

tornado.png TheLog.png
  • Note - You can use the Tornado to pull units away or to activate your King Tower. The Log can get rid of swarms for your Prince.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

Goblin_Gang.png IceSpirit.png princess.png magic_archer.png

Anti- Air:

These are the cards against flying units:

IceSpirit.png princess.png magic_archer.png
  • Note - Your troops are weak against the Fireball. Make sure to spread them apart.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

goblin_barrel.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

Goblin_Gang.png magic_archer.png

Note - This deck doesn't have a direct 3M counter. Alternatively, you can use the Goblin Gang to distract and Magic Archer to finish them.

Synergies:

Combos:

These are the cards that are normally played together:

Prince Gob Barrel
prince.png goblin_barrel.png TheLog.png
Princess Chip Damage
princess.png magic_archer.png goblin_barrel.png
Defense
Goblin_Gang.png IceSpirit.png magic_archer.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
goblin_barrel.png Crown Towers
Buildings
Zap
Arrows
The Log
Splashers
Goblin_Gang.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
IceSpirit.png Bats
Minion Horde
Minions
Zap
Arrows
The Log
Splashers
magic_archer.png Beatdown decks, Minion Horde, Minions Fireball, Bats, Goblin Gang, Mini P.E.K.K.A
prince.png Single Target Units
Tower Locking Units
Crown Towers
Buildings
Ground Swarms
Aerial Swarms
princess.png Skeleton Army
Minion Horde
Ground Swarms
Aerial Swarms
Crown Tower Chip Damage
Zap
Arrows
Poison
The Log
Splashers
TheLog.png Ground Swarms
tornado.png Hog Rider
Miner
Ground Units

Video:

'SirTag created his own Magic Archer bait deck that works like a charm in Challenges and Tournaments.

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