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L-Jack Ghost Bridge Spam for Arena 11 to 12

Switching the Bandit for the L-Jack for a more raged push!
Written by: Approved and Originally Published by: Updated on .

Overview:

L-Jack Ghost Bridge Spam for Arena 11 to 12
Battle_Ram.png fireball.png icegolem-card.png inferno-dragon.png
LumberJack.png royal_ghost.png zap.png zappies.png
thumbs.GIF
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Evaluation:

Category Evaluation
Offense This deck costs 3.4 average elixirs.
The Battle Ram, LumberJack, and the Royal Ghost can rush towards the opponent's tower.
You can tank the Battle Ram with the Ice Golem, LumberJack, and Royal Ghost.
You can also make a quick push with any tanker plus the Zappies
Defense Both your Royal Ghost and LumberJack can be used for defense.
Use Inferno Dragon for tanky units.
Zappies for zapping power.
Watch Out For Aerials
Spells
Tested Working in Arena 12 - Last Balance Update after Posting: April 25, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

LumberJack.png Battle_Ram.png royal_ghost.png icegolem-card.png zappies.png

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

LumberJack.png Battle_Ram.png royal_ghost.png

Spells:

You use the spell for attacking, defending, or countering:

zap.png fireball.png
  • Note - Zap to reset Infernos and Sparkys, for ground and aerial swarms. Fireball for swarms both air and ground, deals chip tower damage.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

zappies.png royal_ghost.png LumberJack.png inferno-dragon.png

Anti- Air:

These are the cards against flying units:

zappies.png inferno-dragon.png

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

fireball.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

fireball.png

Note - The Fireball is a good counter against the 3M.

Synergies:

Combos:

These are the cards that are normally played together:

Ideal Push
LumberJack.png royal_ghost.png Battle_Ram.png
L-Jack Push
LumberJack.png Battle_Ram.png zappies.png
Defense
LumberJack.png zappies.png inferno-dragon.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
Battle_Ram.png Crown Towers
Buildings
Skeleton Army
Minion Horde
Goblin Gang
Ground Swarms
Aerial Swarms
fireball.png Three Musketeers
Barbarians
Crown Towers
Buildings
icegolem-card.png P.E.K.K.A
Minion Horde
Crown Towers
Buildings
Ground Swarms
Aerial Swarms
inferno-dragon.png Giant
Golem
Royal Giant
Hog Rider
Mega Knight
Tanky Units
Zap
Electro Wizard
Aerial Swarms
LumberJack.png Single Target Units
Tower Locking Units
Ground Swarms
Aerial Swarms
royal_ghost.png Bandit
Ground Units
Once Awaken
Bats
Minions
Aerials
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms
zappies.png Inferno Tower
Sparky
Ground Units
Fireball
Aerial Units
Splash Units

Video:

SirTag updates the bridge spam. Switching the Dark Prince to the Royal Ghost and the Bandit to the LumberJack. Watch as he crushes his opponents on the ladder.

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