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Korean Payfecta for Arena 10 and Tournaments
Sin Woong from Korea created a pretty solid deck that won him a seat in the CCGS World Finals!
Written by: Approved and Originally Published by: Updated on .

Overview:

Korean Payfecta for Arena 10 and Tournaments
bandit.png bats.png ElectroWizardCard.png inferno-dragon.png
mega_knight.png miner.png poison.png zap.png
thumbs.GIF
COPY DECK AND PLAY!

Evaluation:

Category Evaluation
Offense Winning deck by Sin Woong from Korea.
This deck has two win conditions, the Miner and Bandit.
Support your pushes with the Bats.
Great deck to build a counter-push.
Defense Mega Knight is there to counter swarms.
You also have the Inferno Dragon to finish high HP tankers.
The rest of the cards you can also use as support for your push.
Watch Out For P.E.K.K.A
Minions
Minion Horde
Splashers
Tested Working in Arena 10 and Tournaments - Last Balance Update after Posting: October 9, 2017

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

bandit.png miner.png bats.png
  • Note - Wait for your opponent to make the first move and answer it with any support troop that you have. Make a push by using the Miner or Bandit followed by Bats. Support it with the Poison and other cheap troops.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

bandit.png miner.png bats.png

Spells:

You use the spell for attacking, defending, or countering:

poison.png zap.png
  • Note - Use the Poison to counter usual cheap swarms. Zap to clear swarms and reset Infernos and Sparky.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

mega_knight.png inferno-dragon.png ElectroWizardCard.png bats.png
  • Note - The Mega Knight is your ultimate counter against ground troops. Add the Inferno Dragon for support. You can then deploy the E-Wiz. If you can, deploy the Miner to start a counter-push.

Anti- Air:

These are the cards against flying units:

poison.png inferno-dragon.png bats.png

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

poison.png miner.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

mega_knight.png inferno-dragon.png

Note - This deck doesn't have a direct counter against the 3M. Alternatively, you can use the Mega Knight to crush the Muskies and add the Inferno Dragon.

Synergies:

Combos:

These are the cards that are normally played together:

Miner-Bats
miner.png bats.png poison.png
Bandit Bats
bandit.png bats.png poison.png
Counter-Push
mega_knight.png inferno-dragon.png miner.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
bandit.png Single Target Units
Crown Towers
Buildings
Ground Swarms
Aerial Swarms
bats.png Ground Units
Aerial Units
Crown Towers
Buildings
Zap
Arrows
Poison
Splashers
ElectroWizardCard.png Inferno Dragon
Inferno Tower
Sparky
Fireball
Ground Swarms
Aerial Swarms
inferno-dragon.png Giant
Golem
Royal Giant
Hog Rider
Mega Knight
Tanky Units
Zap
Electro Wizard
Aerial Swarms
mega_knight.png Ground Swarms
Crown Towers
Buildings
P.E.K.K.A
Inferno Dragon
High DPS Units
Aerial Swarms
miner.png Crown Towers
Elixir Collector
Buildings
Ground Swarms
Aerial Swarms
poison.png Ground Swarms
Aerial Swarms
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

Video:

Check out CWA as he features Sin Woongs' winning deck in CCGS Finals in South Korea.

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