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Inferno Mega Hog Deck for Arena 10 and Above

Push with the Hog with either the Bats or Gobs for company and defend with the MK and Inferno Dragon.
Written by: Approved and Originally Published by: Updated on .


Inferno Mega Hog Deck for Arena 10 and Above
bats.png goblins.png hog_rider.png icegolem-card.png
inferno-dragon.png mega_knight.png poison.png zap.png


Category Evaluation
Offense This deck is centered around your Hog Rider pushes.
You can make these combos:
Hog Rider + Ice Golem
Hog Rider + Goblins
Hog Rider + Bats
Ice Golem + Inferno Dragon from counter-pushing.
Defense Your Mega Knight is reserved for the Elite Barbarians.
Inferno Dragon is for tanky units and aerials together with Bats.
Use the Ice Golem to lure or to kite.
Watch Out For Overreaching. This deck only costs 3.4 because of the heavy Mega Knight.
You just have to make sure to keep counter cards in your pocket and make a quick Hog Push whenever you can.
This deck can give you a win or at least a draw if you play it right.
Tested Working in Arena 10 and Tournaments - Last Balance Update after Posting: December 11, 2017


Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

hog_rider.png goblins.png bats.png inferno-dragon.png

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

hog_rider.png goblins.png bats.png inferno-dragon.png


You use the spell for attacking, defending, or countering:

poison.png zap.png
  • Note - Poison to support your troops and to whittle towers and buildings. Zap to reset Infernos or counter against swarms.


Defensive Cards:

These are the cards you use for defending or supporting your pushes:

mega_knight.png inferno-dragon.png goblins.png bats.png icegolem-card.png

Anti- Air:

These are the cards against flying units:

bats.png inferno-dragon.png
  • Note - These two units are weak against the Zap. Deploy the Inferno Dragon first to bait out the spell and then the Bats.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:


Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:


Note - The Mega Knight is a good counter against the 3M with his jump damage and high HP.



These are the cards that are normally played together:

Hog Bats
icegolem-card.png hog_rider.png bats.png
Hog Gobs
hog_rider.png goblins.png zap.png
mega_knight.png inferno-dragon.png bats.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
bats.png Ground Units
Aerial Units
Crown Towers
goblins.png Single Target Units
Tower Locking Units
The Log
hog_rider.png Crown Towers
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
icegolem-card.png P.E.K.K.A
Minion Horde
Crown Towers
Ground Swarms
Aerial Swarms
inferno-dragon.png Giant
Royal Giant
Hog Rider
Mega Knight
Tanky Units
Electro Wizard
Aerial Swarms
mega_knight.png Ground Swarms
Crown Towers
Inferno Dragon
High DPS Units
Aerial Swarms
poison.png Ground Swarms
Aerial Swarms
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

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  • i dont recommend this deck doesn't help a lot no splashers but this deck can be easy to counter By inferno tower -- 20:16, 24 March 2018 (UTC)