| Play with the Rascals with their best Rascals Decks! | Here's how to counter the trio of Rascals!|
Check out what's new in the Summer Update 2018!
Also: Is/Are the deck(s) below working? Help others by giving a feedback at the comments section!
Zappies are unlockable in Electro Valley - Arena 11. They are ground units that only targets ground troops that has the ability to Zap and stun the opponent. Zappies comes in threes like the Goblins, Spear Goblins, Fire Spirits, etc.
The Zappies has low to average amount of HP that can be easily countered.
More about the Zappies here:
|Zappies||Zappies Decks||Best Arena 11 Decks|
Learn more about the Zappies here.
The best Zappies Decks are here.
The best decks in Arena 11!
The strength of the Zappies is their ability to Zap. They usually stun the opponent all at the same time and if one goes out of sync, it will mean trouble to their target. They are great against Sparky, Inferno Tower, and even the Bowler. With their stuns, they can also bring down the Royal Giant.
How to Counter the Zappies:
The Fireball is the best counter against the Zappies. You will get an equal elixir trade at 4. You will just have to time it right as these little critters move fast. Other spells such as Rocket and Lightning can of course disseminate them but you'll lose the elixir trade by 2.
- Bats - For two elixirs, Bats are the best counter against the Zappies. They are also fast and can give you a +2 positive elixir trade.
- Mega Minion and Minions - Since the Zappies can only target ground, the Mega Minion and the Minions for 3 elixirs each is also a good trade.
Decks that may counter the Zappies:
|Mega Hunter GY Deck for Arena 10 and Tournaments||Miner Princess Spell Bait Deck for Arena 10 and Tournaments|
|Korean Payfecta for Arena 10 and Tournaments||Mega Graveyard Freeze for Arena 10 and Tournaments|
Don't be intimidated in facing these trio of Zap on wheels. They have low to average HP that you can easily take down with your counter-push. Even a jump from the Mega Knight and a couple of swings can break them down. A much better counter is the Fireball for an equal elixir trade.
Do you have Clash Royale decks you want us to feature? Feel free to use our SUBMIT A DECK feature on the site. If it is looking good, we will feature it on the site just like these USER SUBMITTED DECKS.
Don't forget to follow us on Twitter: crpedia_com to get in touch with us and have the latest news on Clash Royale!
If you like this article, please follow us:
#ClashRoyale Poll and Pulse: What do you think is the next new card?— Clash Royalepedia (@crpedia_com) July 17, 2018
|Royal Hogs • Giant Snowball • Rascals • Barbarian Barrel • All Card Profiles|
|Clash Royalepedia - Main Pages|
|Guides • Tips • Strategy • Clan Battles • Legendary Glitch? • Site Updates • Deck Builder • SUBMIT A DECK • User Submitted Decks|
|Clash Royale Arena|
|Arena 2 • Arena 3 • Arena 4 • Arena 5 • Arena 6 • Arena 7 • Arena 8 • Arena 9 • Arena 10 •|
|Card Deck Strategies|
Bandit • Bats • Battle Ram • Bowler • Cannon Cart • Dart Goblin • Electro Wizard • Elite Barbarians • Executioner • Flying Machine • Giant • Giant Snowball • Goblin Gang • Golem • Graveyard • Heal • Hog Rider • Hunter Decks • Ice Wizard • Inferno Dragon • Lava Hound • The Log • LumberJack • Magic Archer • Mega Knight • Miner • Night Witch • P.E.K.K.A • Prince • Princess • Rascals • Royal Ghost • Royal Hogs • Sparky • Sparky • Tornado • Zappies Decks • All Card Decks
Comment on this Article: