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Hog L-Jack Control Deck for Arena 10 to 12

Fast Hog Rider push with the L-Jack's rage and support from the Princess.
Written by: Approved and Originally Published by: Updated on .

Overview:

Hog L-Jack Control Deck for Arena 10 to 12
fireball.png guards.png hog_rider.png icegolem-card.png
inferno-dragon.png LumberJack.png princess.png zap.png
thumbs.GIF
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Evaluation:

Category Evaluation
Offense This deck only has 3.3 average elixirs.
Counter-push with the LumberJack and then place the Ice Golem + Hog Rider at the bridge.
Defense Use the Ice Golem as a lure for your units.
The LumberJack can make fast swings.
Guards for quick counters.
Princess for swarms.
Inferno Dragon for heavy tanks.
Watch Out For Inferno Tower
Defense Buildings
Tested Working in Arena 12 - Last Balance Update after Posting: February 12, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

icegolem-card.png hog_rider.png LumberJack.png
  • Note - Use the LumberJack to counter and by the time he reaches the tower, he will drop his Rage. Use the Rage for your Hog Rider push. You can also deal chip damage with the Princess

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

hog_rider.png LumberJack.png

Spells:

You use the spell for attacking, defending, or countering:

fireball.png zap.png
  • Note - Fireball for swarms, chip tower damage, defense buildings, and clump of troops. Zap to reset Infernos, Sparky, and for swarms.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

guards.png inferno-dragon.png LumberJack.png princess.png
  • Note - You can use the Ice Golem to distract and to kite.

Anti- Air:

These are the cards against flying units:

inferno-dragon.png princess.png
  • Note - You can use the Ice Golem to distract and to kite.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

fireball.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

fireball.png

Note - The Fireball is a great counter against the 3M.

Synergies:

Combos:

These are the cards that are normally played together:

Ideal Push
LumberJack.png icegolem-card.png hog_rider.png
Princess Chip Damage
princess.png icegolem-card.png guards.png
Defense
guards.png LumberJack.png princess.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
fireball.png Three Musketeers
Barbarians
Crown Towers
Buildings
guards.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
hog_rider.png Crown Towers
Buildings
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
icegolem-card.png P.E.K.K.A
Minion Horde
Crown Towers
Buildings
Ground Swarms
Aerial Swarms
inferno-dragon.png Giant
Golem
Royal Giant
Hog Rider
Mega Knight
Tanky Units
Zap
Electro Wizard
Aerial Swarms
LumberJack.png Single Target Units
Tower Locking Units
Ground Swarms
Aerial Swarms
princess.png Skeleton Army
Minion Horde
Ground Swarms
Aerial Swarms
Crown Tower Chip Damage
Zap
Arrows
Poison
The Log
Splashers
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

Video:

Watch CLASHwithSHANE as he uses this deck in his own ladder matches versus another Hog Deck, Miner Deck which he lost against,and a 3M Ram Deck which he three crowns.

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  • okay -- 15:01, 3 March 2018 (UTC)