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High Trophy Sparky Bait Deck for Arena 12

A better Sparky Bait fit for the current meta for 6700+ trophies!
Written by: Approved and Originally Published by: Updated on .

Overview:

High Trophy Sparky Bait Deck for Arena 12
arrows.png giant.png goblin_barrel.png mega-minion.png
minion_horde.png skeleton_army.png sparky.png zap.png
thumbs.GIF
COPY DECK AND PLAY!

Evaluation:

Category Evaluation
Offense You can make a push just by dropping the Giant and any troop available.
Bait out spells with the Skeleton Army or Goblin Gang for a Sparky push.
Bait out arrows with the Minion Horde.
Defense All your units are capable of defending.
Use the Arrows and Zap for bait decks.
The troops can bait out spells that you can use for your advantage.
Watch Out For Wizard
Executioner
Witch
Electro Wizard
Arrows
Zap
Tested Working in Arena 12 6700+ Trophies - Last Balance Update after Posting: January 24, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

giant.png goblin_barrel.png minion_horde.png skeleton_army.png sparky.png
  • Note - Your push is easy, you just need to put down the Giant at the back of the king tower and support it. Answer your opponent's push with your units. If they use Arrows, use your Minion Horde. If they use the Zap, use your Sparky or Goblin Barrel.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

giant.png goblin_barrel.png minion_horde.png skeleton_army.png sparky.png

Spells:

You use the spell for attacking, defending, or countering:

arrows.png zap.png
  • Note - Arrows for both ground and air swarms. Zap to reset Infernos and for swarms.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

sparky.png mega-minion.png skeleton_army.png
  • Note - If you're facing a splash unit, you can use either the Mega Minion or Giant to distract.

Anti- Air:

These are the cards against flying units:

mega-minion.png minion_horde.png
  • Note - These two are good in defending against aerials.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

goblin_barrel.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

sparky.png minions.png

Note - This deck doesn't have a direct counter against the 3M. Alternatively, use the Giant to tank and use either of the two units.

Synergies:

Combos:

These are the cards that are normally played together:

Ideal Push
giant.png goblin_barrel.png sparky.png
Predictive Push
giant.png sparky.png arrows.png
Defense
minion_horde.png mega-minion.png skeleton_army.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
arrows.png Ground Swarms
Aerial Swarms
giant.png Crown Towers
Buildings
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
goblin_barrel.png Crown Towers
Buildings
Zap
Arrows
The Log
Splashers
mega-minion.png Balloon
Lava Hound
Baby Dragon
Ground Units
Aerial Units
Musketeer
Flying Machine
Inferno Dragon
Ranged Units
minion_horde.png Balloon
Lava Hound
Giant
Golem
Mega Knight
Royal Giant
Single Target Units
Zap
Arrows
Poison
Fireball
Splashers
Ranged Units
skeleton_army.png Single Target Units
Tankers
Tower locking Troops
Zap
Arrows
Poison
The Log
Splashers
sparky.png Ground Units
Crown Towers
Buildings
Zap
Electro Wizard
Ground Swarms
Aerial Swarms
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

Video:

Watch CWA as features Asuchini, self proclaimed Best Sparky Player in the world. Watch as he wreck through his opponents and landed top 8 in the world.

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