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Golem Hunter Prince Beatdown Deck for Arena 9 and Tournaments

This deck includes two cards shaking the meta - the Hunter and the Prince.
Written by: Approved and Originally Published by: Updated on .

Overview:

Golem Hunter Prince Beatdown Deck for Arena 9 and Tournaments
arrows.png golem.png guards.png hunter.png
IceSpirit.png miner.png minions.png prince.png
thumbs.GIF
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Evaluation:

Category Evaluation
Offense You can deal chip damage with the Miner + Minions, Miner + Guards, and even Miner + Hunter.
During double elixir, you can then drop your Golem and get a three crown victory.
Defense You have the Hunter to deal splash damage for both air and ground.
The Guards will help take care of your base.
You can also use the Miner for defense too.
Watch Out For P.E.K.K.A
Inferno Tower
Inferno Dragon
Tested Working in Arena 9+ and Tournaments - Last Balance Update after Posting: December 11, 2017

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

golem.png prince.png miner.png minions.png
  • Note - You start initially by using the Miner + Minions or Guards to deal chip damage. Once you're at double elixir time and also learned your opponent's deck, you can then place your Golem and start your heavy push. Ready your Arrows or Hunter to battle against the usual swarms.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

golem.png prince.png miner.png minions.png

Spells:

You use the spell for attacking, defending, or countering:

arrows.png

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

guards.png hunter.png miner.png minions.png prince.png
  • Note - The Guards are effective in defending your base. Don't be scared to use the Miner for defense.

Anti- Air:

These are the cards against flying units:

hunter.png minions.png
  • Note - You can use Arrows if necessary.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

miner.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

guards.png hunter.png

Note - Make sure you put the Hunter near the 3M to maximize his damage.

Synergies:

Combos:

These are the cards that are normally played together:

Golem Prince
golem.png prince.png hunter.png
Miner Minions
miner.png minions.png hunter.png
Defense
guards.png IceSpirit.png minions.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
arrows.png Ground Swarms
Aerial Swarms
golem.png Crown Towers
Buildings
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
guards.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
hunter.png Minion Horde
Knight
Valkyrie
Bandit
Melee Units
Musketeer
Wizard
Ranged Units
IceSpirit.png Bats
Minion Horde
Minions
Zap
Arrows
The Log
Splashers
miner.png Crown Towers
Elixir Collector
Buildings
Ground Swarms
Aerial Swarms
minions.png Graveyard
Balloon
Lava Hound
Ground Units
Aerial Units
Zap
Arrows
Poison
Splashers
Ranged Units
prince.png Single Target Units
Tower Locking Units
Crown Towers
Buildings
Ground Swarms
Aerial Swarms

Video:

CWA' features Nova | OKTAY as he uses this deck to crush his foes in CWA tourney. He even faced a spell bait and a 3M without breaking a sweat.

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