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Giant Sparky Wizard Ladder Deck for Arena 7 to 12
A Sparky + Giant beatdown deck with the Wizard to clear the way!
Written by: Approved and Originally Published by: Updated on .

Overview:

Giant Sparky Wizard Ladder Deck for Arena 7 to 12
elixir_collector.png giant.png guards.png mega-minion.png
sparky.png tornado.png wizard.png zap.png
thumbs.GIF
COPY DECK AND PLAY!

Evaluation:

Category Evaluation
Offense The deck has 4.1 average elixirs.
Do the classic Giant + Sparky + Wizard beatdown.
You can also do a split Sparky in the other lane.
Defense The Tornado will help you a lot.
Use the Tornado to effectively clean any opposing units.
Watch Out For Zap
Electro Wizard
Lava Hound
Balloon
Baby Dragon
Tested Working in Arena 12 - Last Balance Update after Posting: June 4, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

giant.png sparky.png tornado.png
  • Note - Make sure you have the Elixir Collector to give you an elixir advantage. Plant the Sparky at the back of the King Tower and place the Giant at the bridge. This technique of putting the Giant at the bridge can let you push the other lane if the Sparky lane is too crowded. Use the Tornado to pull units and make sure to place them near their tower to have Sparky deal tower damage too. Support with the Wizard

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

giant.png sparky.png

Spells:

You use the spell for attacking, defending, or countering:

tornado.png zap.png
  • Note - The Tornado is your most helpful spell. You can use it to pull units away from your tower and give your Bats and Skeletons enough time. This spell will also help in your pushing by destroying troops around your Giant.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

mega-minion.png guards.png wizard.png tornado.png sparky.png
  • Note - Use the Tornado to pull units away from your tower and to make your Sparky and Wizard's life easier.

Anti- Air:

These are the cards against flying units:

wizard.png mega-minion.png tornado.png zap.png
  • Note - Use your Tornado if necessary.

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

tornado.png sparky.png

Note - This deck doesn't have direct counters against the 3M. As an alternative, use the Tornado and the Sparky.

Synergies:

Combos:

These are the cards that are normally played together:

Ideal Push
giant.png sparky.png wizard.png
Giant Counter Push
giant.png mega-minion.png wizard.png
Defense
guards.png mega-minion.png sparky.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
elixir_collector.png Miner
Poison
Fireball
Lightning
Rocket
Tower Locking Troops
giant.png Crown Towers
Buildings
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
guards.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
mega-minion.png Balloon
Lava Hound
Baby Dragon
Ground Units
Aerial Units
Musketeer
Flying Machine
Inferno Dragon
Ranged Units
sparky.png Ground Units
Crown Towers
Buildings
Zap
Electro Wizard
Ground Swarms
Aerial Swarms
tornado.png Hog Rider
Miner
Ground Units
wizard.png Ground Swarms
Aerial Swarms
Crown Towers
Buildings
Ground Units and Aerial Units
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

Video:

CWA showcases this Giant + Sparky beatdown deck with Asuchini, the pro that got 6700+ trophies using Sparky decks!

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