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Giant Sparky Bait Deck for Arena 12
High level Giant Sparky deck that is still kicking it in 6400+ trophies!
- 1 Overview:
- 2 Evaluation:
- 3 Offense:
- 4 Defense:
- 5 Synergies:
- 6 Card Counter Sheet:
- 7 Video:
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|Giant Sparky Bait Deck for Arena 12|
|COPY DECK AND PLAY!|
|Offense|| You can make a push just by dropping the Giant and any troop available.|
Bait out spells with the Skeleton Army or Goblin Gang for a Sparky push.
Bait out arrows with the Minions for the Minion Horde.
|Defense|| All your units are capable of defending.|
Use the Ice Wizard to slow down troops.
The troops can bait out spells that you can use for your advantage.
|Watch Out For|| Wizard|
|Tested Working in||Arena 12 and Leagues - Last Balance Update after Posting: December 11, 2017|
These are the cards you use for offensive pushes or offensive attacks:
- Note - Your push is easy, you just need to put down the Giant at the back of the king tower and support it. Answer your opponent's push with your units. If they use Arrows, use your Minion Horde. If they use the Zap, use your Sparky or Goblin Barrel.
These cards can let you win the game or beat a tower when ignored by the enemy:
You use the spell for attacking, defending, or countering:
- Note - Zap to reset Infernos and for swarms.
These are the cards you use for defending or supporting your pushes:
- Note - Your defense are highly vulnerable against Wizard, Executioner, and other splash ranged units. If facing one, use the Giant to tank and place them away from the splash damage.
These are the cards against flying units:
- Note - All three are effective in stopping aerials but weak against Arrows, Zap, and Fireball. Make sure not to use them all at the same time.
Elixir Collector Counter:
These are the cards you can use against the Elixir Collector:
Three Musketeers Response:
The Three Musketeers can beat towers when left alone. Here's what you should use:
Note - This deck doesn't have a direct counter against the 3M. Alternatively, use the Ice Wizard to slow them down.
These are the cards that are normally played together:
|Giant Ice Wiz Sparky|
|Giant Gob Gang Sparky|
Card Counter Sheet:
|Your Cards||Best Against||Can Be Countered By|
| Crown Towers
| Inferno Tower|
High DPS Units
| Crown Towers
| Ground Swarms|
Single Target Units
|Single Target Units
Tower locking Troops
| Ground Units
Watch CWA as he discuss this deck's strengths, gameplay, and pro tips.
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