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Some might say that the Lava Hound is not a fine Legendary Card, but this F2P wants to break those rumors! Do you believe he pushed his trophies way up to the Legendary Arena using the Hound? Here's an effective deck you can start using at Arena 4!



Deck Strength:

The Hound’s ability is beyond what this deck needs. The damage that each troop can provide the support to wreck towers. Even the spell cards can deal a lot of damage against any horde of troops. This kind of Clash Royale deck is easy to penetrate!

F2P Lava Hound Deck - Arena 4 to 7:

Lava Hound Barbarians Baby Dragon Musketeer
lava_hound.png barbarians.png baby_dragon.png musketeer.png
Spear Goblins Fire Spirits Arrows Minions
spear_goblins.png fire_spirits.png arrows.png minions.png

Card Roles:

Average Elixir Cost: 3.8

  • Lava Hound: This troop will serve as your main tank in the game. Pretty difficult to counter due to its bulky HP. Must always provide a great bunch of troops to support him. Its damage might not be seen immediately, but its pulps will do it afterward.
  • Barbarians: These guys will be in charge in bashing those ground troops who will try to wreck your base. Usually used against beefy tanks. Be always aware with that pesky Fireball. They can also make a delay to any air troops if run out of cards to deal with it.
  • Baby Dragon: The Baby Dragon is an effective card in this kind of deck. By this, the air and ground units will be killed in a few seconds. Its HP is enough to tank anything for a short moment. This will help your Barbarians to make the way easier to travel.
  • Musketeer: She might be a non-splash troop, but her range is far better than her peers. Can be used to bang towers from a distance. Can also be used against Baby Dragon, Witch or Wizard, single-handedly. Make sure to place her behind your tank troops.
  • Spear Goblins: These 2-elixir troops can be a game changer. They can deal with either air and ground units and can also be used as an initial move in every battle. Place them accordingly to prevent direct contacts from other troops if needed.
  • Fire Spirits: Their splash damage is superb making them one of the deadliest in the game. They might be killed in one shot, so placing them smartly is necessary. Best used against a horde of troops like Barbarians and Minion Horde. A possibility to severely damage them is high.
  • Minions: These Minions are often neglected due to their number. Anyhow, they can deal great damage against towers or horde of ground troops. Use them frequently for many players ignore them.
  • Arrows Best used against Minion Horde or the Princess. This will be your main spell to help out your air units to easily push forward. Any horde of low-hp troops will be a dead meat in a snap through the use of this.

Battle Strategy:

Drop your Goblins in your chosen lane. If you are lucky to have the Lava Hound + Baby Dragon on your hand, wait until you have enough elixir before deploying them.

Drop your Lava Hound near your King’s Tower, wait for the right timing in dropping your Baby Dragon. Deploy it behind the Hound for splash damage purposes. Its AoE is important especially against a horde of troops in the air. Though you can use your Arrows, it is better to somehow hold it if your Baby Dragon is already present in the clash. You can utilize this spell card if your enemy purposely drops her Minion around your Baby Dragon. You must always be prepared if this happens.

Use the Musketeer and Spear Goblins' power to quickly annihilate any ground and air units. The Minions might also be in this squad for better performance. Make this team behind your Hound to increase the chance of knocking down a tower.

You can deal with any tank decks like Golem or Pekka + Wiz by letting them reach the river. Drop your Barbarians around them. Make sure you will reach the Wizard to weaken the push. Deal with a Hog + Zap/Freeze by using your Barbarians or other available troops in your deck. Drop them at once for a sure kill. This will force your enemy to drop their spell in your first counter troop.

Continue this step by step procedure until you reach the final minute of the game. Stick to doing your initial combos while occasionally playing defense to secure the victory.

Deck Weakness:

Running this deck without a Building Card might be a challenge on your part. Dropping your Barbarians accordingly is extremely important. Especially when dealing with the P.E.K.K.A or Golem. Make sure to kill their support behind first, before dropping your low HP troops.


Related Arena 4 Deck Strategies:

2016-04-26-09-10-33-witchragedeck.jpg Witch + Rage Spell Deck For Arena 4 to 7!
The Witch's AoE and spawn skeletons will let her slow enemies if used wisely. Let your Barbarians from the Hut provide great support. While letting your Hog Rider reach a tower while having these guys behind.
2016-04-27-06-52-23-hoghidearena4.jpg Hidden Hog Rider Deck for Arena 4 & Above
This is a nice deck wherein you can hide your Hog Rider in the Minion Horde. Confuse the enemy by dropping them quickly. The Valkyrie will be in charge against melee troops. The Wizard will be a strong support behind.
2016-03-24-14-01-10-Arena_4.jpg Clash Royale Arena 4 Deck Strategy
Stuck in Arena 4 for days now? Here's a compilation of Arena 4 decks that you can try to help you out escape the PEKKAs Playhouse!


The biggest challenge will be up once you reach Clash Royale's Arena 7, but practicing this deck early makes those challenges easier to face!

Special thanks to huuaang for sharing this awesome deck!

Last modified: 6, 01, 2017



2016-08-02-12-30-48-z5PtqH2.gif Couldn't find the Deck, Troop, Spell or Building you're looking for? Click the image below to direct you to our list of Clash Royale card deck strategies!
2016-08-09-12-41-11-NjYGbT7.gif Cards not yet available on your Arena? Click the image below to direct you to our list of Clash Royale Arenas!


  • What if my goblin is low lvl -- 20:30, 21 January 2018 (UTC)
  • wow -- 12:40, 15 February 2017 (UTC)
  • DANIEL -- 10:06, 29 December 2016 (UTC)
  • joshua -- 19:06, 10 September 2016 (UTC)
  • joshua -- 19:05, 10 September 2016 (UTC)
  • there's no zap in the deck above. -- 03:53, 29 June 2016 (UTC)
  • What if I don't have zap?My record is only arena 4... -- 13:50, 28 June 2016 (UTC)