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Dark Giant 3M Deck for Arena 9 Tournaments

Make your 3M split or do a Giant push with your Double Minions
Written by: Approved and Originally Published by: Updated on .

Overview:

Dark Giant 3M Deck for Arena 9 Tournaments
dark_prince.png elixir_collector.png giant.png Goblin_Gang.png
minion_horde.png minions.png three_musketeers.png zap.png
thumbs.GIF
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Evaluation:

Category Evaluation
Offense Giant is your main tanker.
You can use the Dark Prince as a secondary tanker.
The Three Musketeers's power is your offense that you can split.
You have the Minion Horde and the Minions for your Giant push.
Defense You have Minion and Minion Horde for defense.
Feel free to also use the Goblin Gang.
Watch Out For Wizard
Executioner
Fireball
Executioner
Arrows
Splashers
Tested Working in Challenges and Tournaments - Last Balance Update after Posting: February 12, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

giant.png dark_prince.png three_musketeers.png
  • Note - Place an Elixir pump as soon as you can. Split your 3M at the back of your King Tower and tank with the Giant and place the Dark Prince to the other. You can also do a Giant beatdown with your double minions.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

giant.png three_musketeers.png dark_prince.png

Spells:

You use the spell for attacking, defending, or countering:

zap.png
  • Note - Zap is to reset Infernos and get rid of swarms.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

minions.png Goblin_Gang.png minion_horde.png
  • Note - Your counter cards are easily Arrowed down or weak against splashers, use the Giant or Dark Prince to tank.

Anti- Air:

These are the cards against flying units:

Goblin_Gang.png minion_horde.png minions.png three_musketeers.png
  • Note - If the opponent has splashers, use the Giant to distract and then use your Gob Gang.

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

giant.png dark_prince.png

Note - This deck doesn't have a direct counter against the 3M. Alternatively, you can use the Giant to distract and the Dark Prince's splash.

Synergies:

Combos:

These are the cards that are normally played together:

Giant 3M
giant.png three_musketeers.png dark_prince.png
Defense
giant.png minion_horde.png minions.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
dark_prince.png Goblin Gang
Skeleton Army
Ground Swarms
Aerial Swarms
elixir_collector.png Miner
Poison
Fireball
Lightning
Rocket
Tower Locking Troops
giant.png Crown Towers
Buildings
Inferno Tower
Inferno Dragon
High DPS Units
Ground Swarms
Aerial Swarms
Goblin_Gang.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
minion_horde.png Balloon
Lava Hound
Giant
Golem
Mega Knight
Royal Giant
Single Target Units
Zap
Arrows
Poison
Fireball
Splashers
Ranged Units
minions.png Graveyard
Balloon
Lava Hound
Ground Units
Aerial Units
Zap
Arrows
Poison
Splashers
Ranged Units
three_musketeers.png Ground Units
Aerial Units
Crown Towers
Buildings
Fireball
Lightning
Valkyrie
Executioner
Wizard
Splash Units
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

Video:

Chief Pat using this deck against a P.E.K.K.A X-Bow Deck, Golem Deck, Giant beatdown deck, and a Double Prince deck.

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