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Big Balloon Beatdown for Arena 10

Give your Balloon another chance to drop another Bomb with the help of the Heal Spell. This is a good beatdown deck starring the Balloon together with the Heal Spell by NotFarFromGaming.
Written by: Approved and Originally Published by: on May 2, 2017.
This article had a major update on .

Overview:

The Balloon can easily take down a tower as soon as it connects. A couple of drop of its bomb and it's a goner. It also drops another bomb as its death damage. With its sheer power, foes usually get rid of them as soon as it's deployed.

heal-banner.png
CLICK HERE OR ON THE IMAGE ABOVE TO PROCEED TO OTHER CLASH ROYALE HEAL DECKS

Strengths:

This deck has the Balloon as the main damage unit. With a couple of hits, it can destroy a tower. Partnered with the Heal Spell for that constant regeneration, you wouldn't worry so much about any counters. Together with the Balloon, pair it with the Fire Spirits and then deploy the Heal Spell for that crown win!

Big Balloon Beatdown Deck:

Balloon Electro Wizard Fire Spirits Heal
balloon.png ElectroWizardCard.png fire_spirits.png heal.png
Inferno Tower Knight Minions Skeletons
inferno_tower.png knight.png minions.png skeletons.png

Card Roles:


2017-01-12-12-53-34-electro-wizard-banner.png
CLICK HERE OR ON THE IMAGE ABOVE TO PROCEED TO OTHER CLASH ROYALE ELECTRO WIZARD DECKS

Clash Royale Strategy:

Ideal Strategy:

r0xqvE.gif

The ideal strategy of this deck is to start with the Balloon on the side and in anticipation of the Minion Horde, drop the Fire Spirits beside it. A 7-elixir push. Once the Balloon is near the tower, deploy your Heal Spell to constantly replenish your Balloon's HP to do more damage.

Offense:

r0xqvE.gif 1jlpNj.gif

If you feel like you don't have a good starting hand, you can cycle your cards by deploying the Skeletons at the back of the King Tower and split them up. With this strategy, you can also know your opponent's cards. After that, deploy your Balloon with the Fire Spirits at your chosen side of the arena. Drop your Heal just before your Balloon hits your foe's tower. You can also go all out as shown on the second GIF image. Just make sure to always partner your Balloon with the Heal Spell.

Defense:

X6zXlm.gif Q1pKlq.gif

On defense, you have your cheap Skeletons to lure your opponents and then Minions to clear them up. For huge bulky units, you have your Inferno Tower to take care of them. You can also use the Fire Spirits against the ever-famous Goblin Barrel.

Additional Tip:

lOokyl.gif

You can use the Knight as a mini-tanker if your other troops are busy counter your opponent's units. Make sure to always use the Heal Spell just before your Balloon connects to the foe's tower.

Weakness:

Since you only have the Balloon to deal damage, an Inferno Tower is a probable weakness. You can bypass it by having your Electro Wizard and Minions.

Gameplay:

Check out how NotFarFromGaming wrecked his opponents by constantly pushing with the Balloon + Heal combo!

More Decks:

hog-mountain.png
CLICK HERE OR ON THE IMAGE ABOVE TO PROCEED TO OTHER ARENA 10 - HOG MOUNTAIN DECKS!

Overall:

The power of the Balloon and the constant restoration of the Heal spell is a wonderful combo. It will take more than the regular counter to get rid of your push. Together with a bunch of counter cards, you can easily dominate Arena 10 and Arena 11 in a snap.

The deck and video is by NotFarFromGaming check out his Youtube Channel for more Clash Royale HERE!

Do you have Clash Royale decks you want us to feature? Feel free to use our SUBMIT A DECK feature on the site. If it is looking good, we will feature it on the site just like these USER SUBMITTED DECKS.

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Last modified: 8, 05, 2017

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