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Beast 3M Ram Deck for Arena 12

A beast Three Musketeers deck with the Valk, Miner, Ram, and Zappies!
Written by: Approved and Originally Published by: Updated on .

Overview:

Beast 3M Ram Deck for Arena 12
Battle_Ram.png elixir_collector.png icegolem-card.png miner.png
three_musketeers.png valkyrie.png zap.png zappies.png
thumbs.GIF
COPY DECK AND PLAY!

Evaluation:

Category Evaluation
Offense Miner, Valkryie, and the Ice Golem to provide a quick tank for the Zappies and Battle Ram
During double elixir, unleash the fury of your Three Musketeers.
Defense Zappies for quick defense.
Ice Golem to lure.
Valkyrie to ground tank and for defense.
Miner for defense if necessary.
Watch Out For Mega Knight
Fireball
Tested Working in Arena 12 - Last Balance Update after Posting: July 2, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

valkyrie.png miner.png Battle_Ram.png three_musketeers.png
  • Note - Have the Three Musketeers split behind your king tower. A pair of Musketeers will go towards one lane and the single one to the other lane. Put down the Ice Golem in front of the pair of Muskets and then have the Battle Ram join the lone Musketeer. The opponent will now have to choose which lane to defend.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

Battle_Ram.png three_musketeers.png

Spells:

You use the spell for attacking, defending, or countering:

zap.png
  • Note - Zap for swarms and to reset Infernos and Sparkys.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

icegolem-card.png valkyrie.png zappies.png miner.png
  • Note - Use the Miner for defense if necessary.

Buildings:

elixir_collector.png
  • Note - Gives you an elixir advantage over time.

Anti- Air:

These are the cards against flying units:

zappies.png three_musketeers.png
  • Note - Your anti-air are weak against the Fireball, make sure to move them away from each other.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

miner.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

valkyrie.png zappies.png

Note - This deck doesn't have a direct counter against the 3M. Alternatively, you can use the Ice Golem to distract and Zappies or Valkyrie to finish them off.

Synergies:

Combos:

These are the cards that are normally played together:

Ideal Push
icegolem-card.png three_musketeers.png Battle_Ram.png
Quick Push
miner.png zappies.png
Defense
valkyrie.png zappies.png miner.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
Battle_Ram.png Crown Towers
Buildings
Skeleton Army
Minion Horde
Goblin Gang
Ground Swarms
Aerial Swarms
elixir_collector.png Miner
Poison
Fireball
Lightning
Rocket
Tower Locking Troops
icegolem-card.png P.E.K.K.A
Minion Horde
Crown Towers
Buildings
Ground Swarms
Aerial Swarms
knight.png Single Target Units
Tower Locking Units
Ground Swarms
Aerial Swarms
three_musketeers.png Ground Units
Aerial Units
Crown Towers
Buildings
Fireball
Lightning
Valkyrie
Executioner
Wizard
Splash Units
valkyrie.png Graveyard
Barbarians
Skeleton Army
Ground Swarms
Single Target Units
Aerial Units and Swarms
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms
zappies.png Inferno Tower
Sparky
Ground Units
Fireball
Aerial Units
Splash Units

Video:

CLASHwithSHANE using this beast 3M deck in ladder. Watch how he uses his other cards before placing the 3M.

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