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|Tourney Stats||HP (756), Damage (246), Charge Damage (492) / Barbs HP (636), Damage (159), DPS (106)|
|Technical Details||Target (Buildings), Range (Melee), Hit Speed (0.4 Sec), Speed (Med) / Barbs Spawn Count (2), Target (Ground), Hit Speed (1.5 sec)|
|Other Details||Two Barbarians holding a log charge at the nearest building, dealing significant damage if they connect; then they go to town with their swords!|
- 1 Battle Ram Overview:
- 2 Battle Ram in Action:
- 3 Executioner on Defense:
- 4 The Battle Ram is best paired with ff. cards:
- 5 The Battle Ram is best AGAINST the ff. cards:
- 6 The Battle Ram is Weak against the ff. cards:
- 7 New Decks from Clash Royalepedia:
- 8 Overall:
- 9 If you like this article, please follow us:
- 10 Daily Poll:
- 11 Clash Royalepedia Navigation Box:
- 12 Comment on this Article:
Battle Ram Overview:
The Battle Ram is a Rare card with an unstoppable force to ram towards a building or tower. The two Barbarians holding the Battle Ram will charge like a Prince dealing massive damage and then attack any nearby units.
Min and Max Stats:
|Barbarians (After Breaking)|
- On the August 11, 2017 Balance Update, the Battle starts charging a bit longer than before. Spawn Speed of the Barbarians has decreased as well.
- The Battle Ram was released on February 10, 2017.
Battle Ram in Action:
The Battle Ram can be situational or a win condition but it can also be great for beatdown decks. Use it against the Inferno Tower and it will be too busy plucking those pair of or Barbs.
Executioner on Defense:
It will initially charge towards a building or a tower and ignore any troops blocking it. Once it collides with a building, the Barbarians will get rid of any counters for your units behind it. A great way to clear and make an offensive push!
How to counter the Battle Ram:
- Please check out our page: How to Counter the Battle Ram
The Battle Ram is best paired with ff. cards:
These are the cards that work best with the Battle Ram.
The Battle Ram is best AGAINST the ff. cards:
These are the cards that the Battle Ram can stop.
|Inferno Tower||Bomb Tower||X-Bow||Furnace (depends on the situation)|
The Battle Ram is Weak against the ff. cards:
The Battle Ram can be stopped by the following cards:
|Goblin||Minion Horde||Skeleton Army||Lightning|
New Decks from Clash Royalepedia:
|Dark Bandit Bridge Spam Zap Bait for Arena 12|
Bridge spam that can bait the Zap!
|Barb Barrel plus The Log Equals Double Trouble||Bandit Ram Bridge Spam for Arena 9 Tournaments||Triple Spell Bridge Spam Deck for Arena 12|
UserDeck: Barbarian Barrel with the Log.
The deck that won 40 Grand Challenges in a week!
Bridge spam with three spells!
|P.E.K.K.A Machine Bridge Spam for Tournaments||Mega Night Bridge Spam Deck for Arena 10, Challenges and Tournaments||3M Bridge Spam for Challenges and Tournaments|
A different type of Bridge Spam with the P.E.K.K.A, Flying Machine, and Battle Ram by Brandank.
Battle it out with the Legendary Mega Knight!
Bring back the Bridge Spam with the Three Musketeers!
|P.E.K.K.A Bridge Spam for Challenges and Tournaments||3M Ram Miner Deck for Challenges and Tournaments||Ultra Heavy Golem 3M Deck for Arena 9|
Pekka backed up by the Bandit and the Electro Wizard.
The power of the Three Musketeers, the Battle Ram, and the Miner!
Three Musk + Battle Ram + Golem in Arena 9 (Plus Pump too!)
It will be nice for the Battle Ram to use against Huts and Buildings. It will also distract the Inferno Tower and the like. Support the Battle Ram with Poison or other cards that will enable it to reach the tower with the charge damage.
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