- 1 Overview:
- 2 Royal Giant: Buff on damage and deploy time, nerf on range.
- 3 Goblin Giant: Buff on HP
- 4 Bomb Tower: Buff on area damage
- 5 Goblin Hut: Buff on spawn speed
- 6 Skeleton Army: Buff on Skelly count
- 7 Barbarian Barrel: Buff on roll speed and jump speed
- 8 Giant Snowball: Buff on slow duration and area damage
- 9 Ice Wizard: Buff on slow duration
- 10 Bugfix:
- 11 Final Overview:
- 12 If you like this article, please follow us:
- 13 Daily Poll:
- 14 Clash Royalepedia Navigation Box:
A lot of players were surprised that Supercell is buffing the Royal Giant as it is really strong when over-leveled. The team said that they are making this change to also make him viable in tournaments. The newly released card, Goblin Giant is also getting some love as his HP is buffed. A full buff update this October! Check out the other cards affected by the updates:
Royal Giant: Buff on damage and deploy time, nerf on range.
6.5 → 5.0, Damage +60%, Deploy Time quicker 2sec → 1sec
Royal Giant has been strong on the ladder but underwhelming at tournament standards. We wanted to address his core design to make him equally viable wherever you play him. The problem with Royal Giant is that he locks onto Towers very quickly, which feels unstoppable when he is a higher level.
We felt that in order to give him the stats he deserves, we needed to shorten his range so defenders have time to get their damage in before he begins to shoot. In exchange, each shot will be much more impactful. Now there is a larger window to counter him, but his cannon is truly worthy of the Royal title!
Goblin Giant: Buff on HP
The newest card in the Arena has been a bit more fragile than the goblins wanted from their champion. A few more burgers in his belly should make him able to withstand more hits and get his greasy hands on the Tower.
Bomb Tower: Buff on area damage
Area Damage +5%
We wanted Bomb Tower to be a bit more effective overall, this damage buff will allow it to take out Goblins one level higher. Another option for hunting down Royal Hogs and Goblin Gangs!
Goblin Hut: Buff on spawn speed
Spawn Speed quicker 5sec → 4.7sec
Goblin Hut has struggled since the rework to Spear Goblins a few months back. We like that a shorter lifespan prevents it from flooding the Arena, but hopefully one more Goblin will allow it to be more effective while its up and running.
Skeleton Army: Buff on Skelly count
Skeleton Count increased 14 → 15
Larry, Harry, Gerry, Terry, Mary, Barry, Cherry, Karrie, Faerie, Scary, Sherry, Gary, McClary, and Huckleberry have invited their good friend Doot to their Halloween party.
Barbarian Barrel: Buff on roll speed and jump speed
Barrel rolls faster, Barbarian jumps out quicker
After being reduced to 2-Cost we saw Barbarian Barrel’s win rate pick up, but it’s still not a common alternative to the most popular Spells. Some quality of life changes to make it faster rolling and a spring-loaded Barbarian should make it feel more Log-like.
Giant Snowball: Buff on slow duration and area damage
Slowdown Duration longer 2sec → 2.5sec, Area Damage +10%
The half-second stun effect of Zap has been very popular in Clash Royale, partially because Slow effects haven’t been long enough to create enough of an alternative. Increasing the damage and Slow duration of Snowball should make it a more viable choice, especially for Miner decks!
Ice Wizard: Buff on slow duration
Slowdown Duration longer 2sec → 2.5sec
Electro Wizard has been the preferred Wizard for crowd control for a long time. In a matchup of Electro vs. Ice Wizards, the stun lasted long enough to break the Slow effect. A longer Slow will allow it stay applied even if Ice Wizard gets stunned or knocked back.---
Spell Damage immunity reverted:
In the last update we made a change to combat logic to make Towers redirect their attacks to support troops when cards like Golem, Lava Hound, and Skeleton Barrel are defeated. This introduced a short damage immunity that we are reverting, and the logic will be fixed permanently in the next client update.
The Royal Giant got some love from the developers by adding more damage and making it spawn faster. This created a huge ripple in the community and saying that the RG is already powerful in ladder. The Ice Wizard, however, won the most votes and got its deserving buff. Goblin Giant got a buff too, since his appearance in the arena is almost non-existent.
What do you think of this update?
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