Balance Update August 6, 2018
An indirect buff to the Giant Snowball, a King Tower buff and more. Check out the cards affected this August's balance update!
Written by: Approved and Originally Published by: on August 3, 2018.
This article had a major update on .

Overview:

Some aerials such as the Baby Dragon, Inferno Dragon, and the Balloon can now be knocked back by the Snowball and Fireball. The team also gave an additional power to the Cannon Cart. Even the King Tower got a buff! His cannon damage has now increased. Check out the rest of the updates here:

Inferno Dragon: Nerf on Range, Can be knocked back

inferno-dragon.png
Range decreased 4.0 → 3.5, can be knocked back

Inferno Dragon is one of the most impactful legendary troops in the entire game. If you don’t have an answer to its powerful beam you can feel quite helpless. By making his range consistent with Baby Dragon, he will have to get closer to the target, making the choice between it and the longer Inferno Tower more distinct.

Also, by allowing knock back, Giant Snowball and Fireball can break his Inferno Beam! While still a dominant card when your opponent lacks an answer, we hope that a wider spell diversity will result by freeing tank players from being forced to carry Zap or Lightning in every deck.

Royal Hogs: Buff on first attack

royal_hogs.png
First attack faster

The Royal Hogs needed more training! They were running up to the tower, then stopping on their hooves to wind up for an attack, but now they will run full speed into the Tower, hitting almost immediately upon impact.

Baby Dragon: Buff on hitspeed, Can be knocked back

baby_dragon.png
Hit Speed faster 1.6sec → 1.5sec, can be knocked back

This classic card has slowly trended down in usage and win rate, which is why it gets a slight buff to compensate for the knock back. A slightly faster attack will increase effectiveness against Minion Horde, Witch, and Goblin Gang.

Knight: Buff on damage

knight.png
Damage +5%

The Knight spent his summer vacation sharpening his sword. This improved blade will allow him to cleave Goblins in a single blow, increasing his usefulness against Goblin Gang and Barrel. This should provide a more compelling alternative to Valkyrie for low cost decks.

Tesla: Nerf on lifetime and hitspeed

tesla.png
Lifetime shorter 40sec → 35sec, Hit Speed slower 1sec → 1.1sec

Tesla Tower has a higher use rate than all the other defensive towers combined! Lowering the lifespan effectively reduces its health in extended combat, and the slower attack will give some swarms a chance to close in before it cleans them up. While still very effective, it should open up deck slots for the other towers, such as...

Bomb Tower: Buff on elixir cost, Nerf on lifetime and HP

bomb_tower.png
Elixir cost decreased 5 → 4, Lifetime shorter 40sec → 35sec, Hitpoints -33%

Bomb Tower has sat at the bottom of the use rate charts for well over a year now. The challenge with buffing Bomb Tower at 5 cost is that most of the swarms you would want to counter cost 3 or less. Dropping the cost down to 4 while keeping the damage the same should make it a reasonable counter to Hog Rider, Battle Ram, and more!

Cannon Cart: Buff on lifetime, transforms faster, immune to knock back

cannon_cart.png
Cannon Lifetime longer 20sec → 30sec, transforms into Cannon faster, immune to knock back

Since rolling into the Arena, the Cannon Cart suffered from a bit of clumsy handling. We’ve reinforced the wheels to prevent knock back from Bowler and Fireball, while making the non-moving Cannon appear sooner and last longer.

Balloon: Nerf as it can now be knocked back

balloon.png
Can be knocked back

The third flying unit to lose Immunity knock back, players now have more options to counter the devastating LavaLoon deck. Giant Snowball and Fireball can break apart the push, making it easier to isolate the Balloon from the tank.

King Tower: Buff on damage

KING TOWER
Damage increased to match Princess Towers

As an ongoing attempt to standardize the interactions across the game, the King Tower will deal the same amount of damage per hit as the Princess Tower. Currently, it does slightly less which created inconsistent interactions.

Final Overview:

This August 2018 update gave aerials a nerf that it can now be knocked back even from a 2-elixir Giant Snowball. This means this is also an indirect buff to the spell card. In terms of the Bomb Tower, they are trying to bring it back to its good old glory days by cutting its cost. This may also counter the usual cheap swarm decks. The King Tower has finally been buffed to match the princess towers to help bring down intruders so if you have a Tornado in your deck, try pulling units to activate him.

What do you think of this update?

Do you have Clash Royale decks you want us to feature? Feel free to use our SUBMIT A DECK feature on the site. If it is looking good, we will feature it on the site just like these USER SUBMITTED DECKS.

Don't forget to follow us on Twitter: crpedia_com to get in touch with us and have the latest news on Clash Royale!

Curing the itch from video games by Itchy Monkey

Last modified: 3, 08, 2018

If you like this article, please follow us:

Daily Poll:

Clash Royalepedia Navigation Box:

Clash Royalepedia
New Cards
Electro DragonGoblin GiantRoyal RecruitsRoyal HogsAll Card Profiles
Clash Royalepedia - Main Pages
GuidesTipsStrategyClan BattlesLegendary Glitch?Site UpdatesDeck BuilderSUBMIT A DECKUser Submitted Decks
Clash Royale Arena
Arena 2Arena 3Arena 4Arena 5Arena 6Arena 7Arena 8Arena 9Arena 10

Electro Valley - Arena 11Arena 12

Card Deck Strategies

BanditBatsBattle RamBowlerCannon CartDart GoblinElectro DragonElectro WizardElite BarbariansExecutionerFlying MachineGiantGoblin GiantGolemGraveyardHealHog RiderHunter DecksIce WizardInferno DragonLava HoundThe LogLumberJackMagic ArcherMega KnightMinerNight WitchP.E.K.K.APrincePrincessRascalsRoyal GhostRoyal HogsRoyal RecruitsSparkySparkyTornadoZappies DecksAll Card Decks