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Aerial Lava-Loon Deck for Arena 9 to 12

Lava-Loon deck with mostly aerial cards!
Written by: Approved and Originally Published by: Updated on .

Overview:

Aerial Lava-Loon Deck for Arena 9 to 12
balloon.png fireball.png Goblin_Gang.png lava_hound.png
mega-minion.png minions.png tombstone.png zap.png
thumbs.GIF
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Evaluation:

Category Evaluation
Offense The Lava Hound is the tanker for your Balloon.
After the Lava Hound dies, it lets out the Lava Pups that can deal a lot of damage.
The Balloon can easily wreck a tower with a couple of hits.
Defense The Tombstone is your reactive card against tower locking units such as the Hog Rider and Giant.
You have the Goblin Gang to help you defend your base.
You also have the Mega Minion and Minions to shred your opponents to pieces.
Watch Out For Three Musketeers
Golem
P.E.K.K.A
Inferno Dragon
Inferno Tower
Splashers
Tested Working in Arena 12 - Last Balance Update after Posting: September 3, 2018

Offense:

Offensive Cards:

These are the cards you use for offensive pushes or offensive attacks:

lava_hound.png balloon.png
  • Note - This deck shines during double elixir. Hide your Lava Hound and Balloon until double elixir strikes. Make your push by dropping the Lava Hound at the corner and then follow it up with the Balloon.

Win Conditions:

These cards can let you win the game or beat a tower when ignored by the enemy:

lava_hound.png balloon.png

Spells:

You use the spell for attacking, defending, or countering:

zap.png fireball.png
  • Note - Zap is to reset Infernos and for swarms. You can use the Fireball to eliminate defense buildings, Elixir Collectors, and deal chip tower damage.

Defense:

Defensive Cards:

These are the cards you use for defending or supporting your pushes:

tombstone.png Goblin_Gang.png minions.png mega-minion.png

Buildings:

tombstone.png
  • Note - Spawns Skeletons and your defense building against tower locking troops.

Anti- Air:

These are the cards against flying units:

minions.png mega-minion.png
  • Note - Use your spells if necessary.

Elixir Collector Counter:

These are the cards you can use against the Elixir Collector:

fireball.png

Three Musketeers Response:

The Three Musketeers can beat towers when left alone. Here's what you should use:

fireball.png

Note - The Fireball is a direct counter against the 3M.

Synergies:

Combos:

These are the cards that are normally played together:

Lava - Loon
lava_hound.png balloon.png minions.png
Defense
tombstone.png mega-minion.png minions.png

Card Counter Sheet:

Your Cards Best Against Can Be Countered By
balloon.png Crown Towers
Buildings
Minion Horde
Minions
Bats
Inferno Dragon
Inferno Tower
Ranged Units
fireball.png Three Musketeers
Barbarians
Crown Towers
Buildings
Goblin_Gang.png Single Target Units
Tower Locking Units
Zap
Arrows
The Log
Splashers
lava_hound.png Crown Towers
Buildings
Minion Horde
Minions
Bats
Inferno Dragon
Inferno Tower
Ranged Units
mega-minion.png Balloon
Lava Hound
Baby Dragon
Ground Units
Aerial Units
Musketeer
Flying Machine
Inferno Dragon
Ranged Units
minions.png Graveyard
Balloon
Lava Hound
Ground Units
Aerial Units
Zap
Arrows
Poison
Splashers
Ranged Units
tombstone.png Tower Locking Units
Ground Units
The Log
Miner
Poison
Fireball
Lightning
Rocket
Tower Locking Troops
Ground Swarms
Aerial Swarms
zap.png Sparky
Inferno Dragon
Inferno Tower
Ground Swarms
Aerial Swarms

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